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The definitive version of Typing of the Dead, in English and with various new features.
Ivanprestef2 / Monado-FIX-Portable
Forked from vinitaison/MonadoXenoblade Chronicles Definitive Edition Recompilacion Estatica con Mejoras. / Xenoblade Chronicles Definitive Edition Static Compilation with Enhancements
Magic Carpet 1/Hidden Worlds/2 from-scratch engine port
Diablo II 1.14d recovered as C++ source that builds. Not a reimplementation: the shipped Game.exe, function by function.
Open-source reimplementation of Master of Orion II: Battle at Antares (1996): plays like the original, with network play and an online lobby. Needs your own copy of the game.
GTA V (Xbox 360, TU27) static recompilation with ReXGlue
SWOTL Enhanced enables you to use your own files to play the 1991 MS-DOS game Secret Weapons of the Luftwaffe on Windows.
Matching decompilation of Ultimate Spider-Man (Nintendo DS, AUSF). No game assets included.
Static recompilation of Xenoblade Chronicles X : Definitive Edition to native Windows x86-64, with a Vulkan renderer. Game files not included.
A native, cross-platform reconstruction of Sid Meier's Alpha Centauri
Gran Turismo 3 A-Spec engine reimplementation for modern platforms (bring your own disc)
A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++
Native PC port of Cartoon Network Racing (PlayStation 2, USA and Europe) via static recompilation, with the TRG launcher: 16:9, up to 4K, up to 165 FPS. Bring your own disc.
Play The Return of the King (PC and Xbox) and The Two Towers (Xbox) on a modern PC
A Fan Remake of the Original PlayStation Classic "007: The World is Not Enough"
X-Men Legends original Xbox to Windows recompilation feasibility project targeting Direct3D 8
An unofficial original Xbox version PC port of 007: Nightfire via static recompilation.
Static recompilation of The Legend of Zelda: Tears of the Kingdom to native Windows and Linux x86-64, with a Vulkan renderer. Game files not included.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 6…
Open-source reimplementation of the Might and Magic IV/V engine
Open-source (GPL v2) engine for Soldier of Fortune (2000): clean-room, Yamagi Quake II based. Bring your own licensed copy.
Native port of Skies of Arcadia Legends (GameCube) via static recompilation. Bring your own disc.
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
An unofficial original Xbox version PC port of Splinter Cell: Double Agent via static recompilation.