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The smartest way to learn touch typing and improve your typing speed.
Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes based on their proximity and materials.
UI blur (translucent) effect for Unity.
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
Fabric is an open-source framework for augmenting humans using AI. It provides a modular system for solving specific problems using a crowdsourced set of AI prompts that can be used anywhere.
High-performance, allocation-free tween library for Unity. Create animations, delays, and sequences in one line of code.
CuteWaterBeary / Unity-Animation-Hierarchy-Editor
Forked from s-m-k/Unity-Animation-Hierarchy-EditorThis utility will aid you in refactoring your Unity animations.
Unity Performance Tuning knowledge book
Adds hyperlink handling for Unity console logs and more
Override Unity project menu items (experimental, dont use in production)
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Add buttons to your inspector in Unity super easily with this simple attribute
MyBox is a set of attributes, tools and extensions for Unity
Examples of programming design patterns in Unity C#
Common Unity resources Exceed7 Experiments uses in projects.
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of comp…
Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prototypes.
Unity Node Editor: Lets you view and edit node graphs inside Unity
pofulu / MathUtilities
Forked from zalo/MathUtilitiesA collection of some of the neat math and physics tricks that I've collected over the last few years.
A "traditional" ascii roguelike built using Unity's ECS/DOTS framework.
A framework for developing ascii based "traditional" roguelikes in Unity.