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The agent harness performance optimization system. Skills, instincts, memory, security, and research-first development for Claude Code, Codex, Opencode, Cursor and beyond.
Kernel module for exposing the ITE8528 on QNAP devices as Linux devices
A community-supported supercharged document management system: scan, index and archive all your documents
A studio for image and video generation — one prompt bar, each model’s own settings, and every finished run in one gallery.
Puts DLSS 5 neural rendering into games that never shipped it, and brings the game's own DLSS up to date - super resolution, ray reconstruction, frame generation. Scans your library, picks one of e…
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
DLSS 5 neural rendering in D3D11/D12/Vulkan games that ship without any DLSS — feeds a synthetic DLAA contract (ReShade depth + motion vectors) to the DLSS 5 add-on via a private D3D12 device.
Neural-coprocessor *MGPU Bridge* ReShade add-on that runs DLSS Neural Rendering on a second GPU while the first renders the game. Not SLI — neural post-processing is a terminal stage, so it can be …
DLSS 5 Neural Rendering for Images & Video with Frame Generation, RTX Video Super Resolution, HDR, and Color Grading
PlayStation 5 translation layer for Windows, Linux and macOS
An experimental PlayStation 5 emulator for Windows and Linux
An Android app to scan, dump and save Bambu tags
signal-cli provides an unofficial commandline, JSON-RPC and dbus interface for the Signal messenger.
Application designed to optimize, customize and enhance your Windows experience.
WinUI app for building smaller, customized Windows 11 images.
Full-featured audio/video downloader for Android using yt-dlp
Never ever ever use pixelation as a redaction technique
Port of the original BDSup2Sub to C++ and Qt.
Port of the original BDSup2Sub to C++ and Qt.
Asset Bundle Extractor. No longer supported. Consider using https://github.com/nesrak1/UABEA
Utility to combine color channels from different textures into a single output.