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Play the Wii with a Bluetooth gamepad: ESP32-C3 (Bluepad32) -> UART -> ESP32 Wii Remote emulator with Nunchuk/Classic extensions
Mainline Linux + U-Boot port for the TrimUI Smart Pro (Allwinner A133) -- boot/UART/backlight working, one open display bug
free and reverse engineered implementation of the Playstation2 SDK
Collaborative decompilation and reverse engineering website
Caldera data set from Call of Duty®: Warzone™
Godot Engine 4.x ported to the PlayStation Vita.
Open-source graphics driver development and reverse engineering for PowerVR SGX535 and SGX544, including Mesa/Gallium and Android GPU research.
Fixes silent audio with newer AirPods and other Bluetooth headphones on jailbroken PS Vitas.
A tiny, dependency-free, fixed-function 3D rasteriser written in modern C++17 for embedded devices (ESP32, etc)
zenodante / RP2350-Quake
Forked from next-hack/MG24QuakeQuake for RP2350, based on next-hack/MG24Quake, with offline XIP resource compilation, dual-core peripherals and a macOS SDL test application.
Timbre editor and patch librarian for MT-32 compatible devices
Standalone experimental Call of Duty runtime in Rust, built on bevy and wgpu
A nostalgic but powerful typeface designed for emulator frontends.
A (WIP) PICO-8 cartridge runner for the Raspberry Pi Pico
A simple library and client program to get the original PlayStation to connect to the internet.
DOOM Running on the Cheap Action 104 Games and Pacman Console
Rust and Bevy skating project based on Skate 3 reverse-engineering research. Game assets not included.
Collection of tools and code for reprogramming Tuya BLE smart lights (TYBT1) boards based on the TLSR8266 MCU with new Rust firmware.
Collection of infos and Parts for the Bluetrum AB5682 Used inside Cheap Chinese BLE Gadgets
Modern embedded framework, using Rust and async.