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Unreal Engine Editor runtime class generation from dumped game reflection data
Kilo is a multi-cloud network overlay built on WireGuard and designed for Kubernetes (k8s + wg = kg)
Quilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and …
💿 CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏
A focused launcher for your desktop - native, fast, extensible
use a custom yutube player for a video as background on jQuery framework
A C++ header-only HTTP/HTTPS server and client library
Unreal Engine Plugin: Advanced Control Flow
URL handling & registration for Hermes (providing deep links into Unreal Engine)
A fast Perforce to Git conversion tool written in C++ using Perforce Helix Core C++ API and Libgit2
Simple, secure & standards compliant web server for the most demanding of applications
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
Unreal engine optimsed template. Compatible with 5.6.1
Instant is the best backend for AI-coded apps. You get auth, permissions, storage, presence, and streams — everything you need to ship apps your users will love.
A Git-compatible VCS that is both simple and powerful
Simple plugin for Unreal Engine that allows to display, set, copy and paste camera position in editor viewport
Command line front end for longtail synchronization tool