8000 ThatTanishqTak (ThatTanishqTak) · GitHub
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ThatTanishqTak/ReadMe.md

👋 Hi there! I'm Tanishq Tak - Citizen of the Internet

About Me

Game developer specializing in graphics and physics engines. I build high-performance rendering systems and realistic physics simulations that bring games to life.

Technical Expertise

  • Graphics Engine Development (OpenGL, Vulkan, Ray Tracing)
  • Physics Simulation Systems
  • Performance Optimization
  • Cross-platform Development
  • System Architecture Design

Tech Stack

C++ C#
Unity Raylib OpenGL Vulkan

Let's Connect! 🚀 Let's build something amazing together!

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  1. RainDropOS RainDropOS Public

    Experimental Arch Linux gaming environment with an SDL2 shell, Steam library discovery and a performance daemon.

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  2. 3D-Renderer 3D-Renderer Public

    C++20/Vulkan rendering engine and editor with PBR lighting, skeletal animation, video capture and experimental ONNX integration.

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    Experimental C++23 motorsport engine with a Vulkan compute wind tunnel, Jolt physics and custom editor tools.

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  4. Minecraft-Clone Minecraft-Clone Public

    Early C++20/OpenGL voxel-game foundation with a shared engine, event handling, input mapping and a separate game application.

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