Final-year Software Engineering student in France, doing a lot of systems programming on the side.
I like understanding how things work under the hood, and using that knowledge to write performant programs — especially when it comes to architecture-level details (x64, ARM, etc).
Native French speaker (obviously 🇫🇷), also speak Spanish and Swedish.
mipsim — a MIPS32 virtual machine written in C, with the lexer/parser in C++ (no STL) · try it in your browser
wvk — a minimal Vulkan wrapper for experimenting with modern rendering techniques
Insula — a modular framework for game development and graphical applications