Stars
- All languages
- Assembly
- Batchfile
- C
- C#
- C++
- CSS
- Common Lisp
- Dart
- GAP
- GDScript
- GDShader
- Game Maker Language
- Go
- HLSL
- Java
- JavaScript
- KerboScript
- Kotlin
- Lua
- Makefile
- NSIS
- Nix
- Objective-C++
- PHP
- PowerShell
- Python
- QuakeC
- ReScript
- Rust
- SCSS
- Scala
- ShaderLab
- Shell
- Smali
- Squirrel
- Svelte
- Swift
- TypeScript
- UnrealScript
- Visual Basic .NET
- Vue
Minimal graphics API. Built on top of latest Vulkan extensions. As close as possibly to my "No Graphics API" blog post and the SIGGRAPH talk.
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.
The House of the Dead: ReWrithe - a rewrite of the arcade game and its 1998 PC port combined
A complete matching decompilation of the original Dreamcast release of Sonic Adventure
A drop-in ddraw.dll: DirectDraw 1–7 and Direct3D 3–7 on Direct3D 9, call-for-call like Windows XP's, for running old games on modern Windows and Linux
A drop-in dsound.dll that brings back EAX, 3D audio, surround and DirectMusic to classic games on modern Windows and Wine
Experience-Driven Black-Box Cost Control for Coding Agents
SIS lets the player move freely between keyboard/mouse and gamepad while PAYDAY2 is running without restarting your game, hotswap.
CkNoSFeRaTU / gxvk
Forked from doitsujin/dxvkVulkan-based implementation of 3Dfx Glide for Linux / Wine, spun off from DXVK.
A Meta Quest emulator for PC VR. Play the Quest games you own on Windows and Linux.
PhotoCraft: An open-source, photo editor written by scratch in pure Rust
The Legend of Zelda: The Wind Waker Recompiled. Native for MacOS, iOS, Windows, Linux, and Android.
Skill for creating a bytematching decompilation of a game with Claude
Source-style movement mod for Metroid Prime and Metroid Prime 2
A remake of the cult-classic game LSD: Dream Emulator
Kill shader compilation stutter in Proton games on Linux. Unofficial Linux port of SCSKiller. Beta, tested on NVIDIA.
SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, and featuring an improved and advanced pattern detection & han…
PC port of GE for Windows and Linux, built from the N64 decompilation. Widescreen, mouse look, modern controller support and in-game settings. Co-op, netplay and mods in development.
Shader translation library for SDL's GPU API.
SFWindows - The entire collection of Apple fonts (San Francisco and New York families) for Windows 10/11 and other non-Apple platforms.
Legend of Dragoon decompiled, reverse engineered, and ported to PC/Mac/Linux/Steam Deck
Original open-source static recompilation of Tekken 6 (Xbox 360) for native execution on PC. This project provides the recompilation foundation used by downstream projects including Tekken6 Native …
gbOS86: Googlebook OS on ordinary Intel laptops (6th gen+): CPU-instruction emulation, patched libs, boot-time hardware detection, live/installer USB.
A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, with the low-level libraries around them. The foundation under Kitten Space Agen…