I create experimental real-time art and procedural tools for interactive media.
Developing software in the style of "Realtime_Affectivism".
Syd.Aus.
I build experimental real-time interactive systems using Unity. My background is in contemporary art, and I specialize in creating immersive experiences, emergent behaviors, and procedural environments. I’m looking for part-time or full-time roles where I can prototype quickly, think conceptually, and work on immersive experiences.