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michael nitsche
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Cited by
Year
Video game spaces: image, play, and structure in 3D worlds
M Nitsche
Mit Press, 2008
9912008
Video game spaces
M Nitsche
(No Title), 2008
1262008
The quest in a generated world
C Ashmore, M Nitsche
Proceedings of DiGRA 2007 Conference: Situated Play, 2007
1212007
Mapping time in video games
M Nitsche
Proceedings of DiGRA 2007 Conference: Situated Play, 2007
1142007
The Machinima Reader
H Lowood, M Nitsche
MIT Press, 2011
1032011
I'm in the game: embodied puppet interface improves avatar control
A Mazalek, S Chandrasekharan, M Nitsche, T Welsh, P Clifton, ...
Proceedings of the fifth international conference on Tangible, embedded, and …, 2010
622010
Tangible interfaces for real-time 3D virtual environments
A Mazalek, M Nitsche
Proceedings of the international conference on Advances in computer …, 2007
612007
Designing procedural game spaces: A case study
M Nitsche, C Ashmore, W Hankinson, R Fitzpatrick, J Kelly, K Margenau
Proceedings of FuturePlay 2006, 2006
612006
Teaching digital craft
M Nitsche, A Quitmeyer, K Farina, S Zwaan, HY Nam
CHI'14 Extended Abstracts on Human Factors in Computing Systems, 719-730, 2014
552014
Combining practices in craft and design
C Zheng, M Nitsche
Proceedings of the Eleventh International Conference on Tangible, Embedded …, 2017
532017
Creativity support for novice digital filmmaking
N Davis, A Zook, B O'Neill, B Headrick, M Riedl, A Grosz, M Nitsche
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013
522013
Evaluating the effect of tangible virtual reality on spatial perspective taking ability
JSK Chang, G Yeboah, A Doucette, P Clifton, M Nitsche, T Welsh, ...
Proceedings of the 5th symposium on spatial user interaction, 68-77, 2017
482017
Design of embodied interfaces for engaging spatial cognition
PG Clifton, JSK Chang, G Yeboah, A Doucette, S Chandrasekharan, ...
Cognitive research: principles and implications 1 (1), 24, 2016
462016
When is it not craft? Materiality and mediation when craft and computing meet
M Nitsche, A Weisling
Proceedings of the Thirteenth International Conference on Tangible, Embedded …, 2019
452019
Film live: An excursion into machinima
M Nitsche
Developing interactive narrative content, 210-243, 2005
452005
Interactive installations as performance: inspiration for HCI
HY Nam, M Nitsche
Proceedings of the 8th international conference on tangible, embedded and …, 2014
422014
Game design education: Integrating computation and culture
J Murray, I Bogost, M Mateas, M Nitsche
Computer 39 (6), 43-51, 2006
422006
Soundscape composition and field recording as a platform for collaborative creativity
J Freeman, C Disalvo, M Nitsche, S Garrett
Organised Sound 16 (3), 272-281, 2011
412011
Tasc: combining virtual reality with tangible and embodied interactions to support spatial cognition
JSK Chang, G Yeboah, A Doucette, P Clifton, M Nitsche, T Welsh, ...
proceedings of the 2017 conference on designing interactive systems, 1239-1251, 2017
392017
Video Game Spaces: Image
M Nitsche
Play, and Structure in 3D Game Worlds, 2008
342008
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Articles 1–20