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Andrew Robb
Andrew Robb
Associate Professor, Clemson University
Verified email at clemson.edu - Homepage
Title
Cited by
Cited by
Year
Social virtual reality: ethical considerations and future directions for an emerging research space
D Maloney, G Freeman, A Robb
2021 IEEE conference on virtual reality and 3D user interfaces abstracts and …, 2021
1152021
A virtual space for all: Exploring children's experience in social virtual reality
D Maloney, G Freeman, A Robb
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2020
1062020
Stay connected in an immersive world: Why teenagers engage in social virtual reality
D Maloney, G Freeman, A Robb
Proceedings of the 20th Annual ACM Interaction Design and Children …, 2021
872021
The effect of hand size and interaction modality on the virtual hand illusion
L Lin, A Normoyle, A Adkins, Y Sun, A Robb, Y Ye, M Di Luca, S Jörg
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 510-518, 2019
852019
Examining the effects of altered avatars on perception-action in virtual reality.
B Day, E Ebrahimi, LS Hartman, CC Pagano, AC Robb, SV Babu
Journal of Experimental Psychology: Applied 25 (1), 1, 2019
702019
It is complicated: Interacting with children in social virtual reality
D Maloney, G Freeman, A Robb
2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020
682020
Investigating the effects of anthropomorphic fidelity of self-avatars on near field depth perception in immersive virtual environments
E Ebrahimi, LS Hartman, A Robb, CC Pagano, SV Babu
2018 IEEE conference on virtual reality and 3D user interfaces (VR), 1-8, 2018
612018
Revisiting affordance perception in contemporary virtual reality
A Bhargava, KM Lucaites, LS Hartman, H Solini, JW Bertrand, AC Robb, ...
Virtual Reality 24 (4), 713-724, 2020
562020
A comparison of speaking up behavior during conflict with real and virtual humans
A Robb, C White, A Cordar, A Wendling, S Lampotang, B Lok
Computers in Human Behavior 52, 12-21, 2015
532015
Exploring agent physicality and social presence for medical team training
JH Chuah, A Robb, C White, A Wendling, S Lampotang, R Kopper, B Lok
Presence: Teleoperators and Virtual Environments 22 (2), 141-170, 2013
532013
Guidelines on successfully porting non-immersive games to virtual reality: a case study in minecraft
J Porter III, M Boyer, A Robb
Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018
472018
Using virtual reality to compare design alternatives using subjective and objective evaluation methods
D Wingler, A Joseph, S Bayramzadeh, A Robb
HERD: Health Environments Research & Design Journal 13 (1), 129-144, 2020
442020
The effects of auditory, visual, and cognitive distractions on cybersickness in virtual reality
R Venkatakrishnan, R Venkatakrishnan, B Raveendranath, DM Sarno, ...
IEEE Transactions on Visualization and Computer Graphics 30 (8), 5350-5369, 2023
392023
Leveraging virtual humans to effectively prepare learners for stressful interpersonal experiences
A Robb, R Kopper, R Ambani, F Qayyum, D Lind, LM Su, B Lok
IEEE transactions on visualization and computer graphics 19 (4), 662-670, 2013
372013
Empirical evaluation of virtual human conversational and affective animations on visual attention in inter-personal simulations
M Volonte, A Robb, AT Duchowski, SV Babu
2018 IEEE conference on virtual reality and 3D user interfaces (VR), 25-32, 2018
362018
An analysis of longitudinal trends in consumer thoughts on presence and simulator sickness in VR games
J Porter III, A Robb
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019
342019
How virtual hand representations affect the perceptions of dynamic affordances in virtual reality
R Venkatakrishnan, R Venkatakrishnan, B Raveendranath, CC Pagano, ...
IEEE Transactions on Visualization and Computer Graphics 29 (5), 2258-2268, 2023
332023
Comparative evaluation of the effects of motion control on cybersickness in immersive virtual environments
R Venkatakrishnan, R Venkatakrishnan, A Bhargava, K Lucaites, H Solini, ...
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 672-681, 2020
312020
Effects of anthropomorphic fidelity of self-avatars on reach boundary estimation in immersive virtual environments
E Ebrahimi, A Robb, LS Hartman, CC Pagano, SV Babu
Proceedings of the 15th ACM Symposium on Applied Perception, 1-8, 2018
312018
Exploring effects of screen-fixed and world-fixed annotation on navigation in virtual reality
J Dominic, A Robb
2020 IEEE conference on virtual reality and 3d user interfaces (VR), 607-615, 2020
302020
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Articles 1–20