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Scott Warren
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Transformational play as a curricular scaffold: Using videogames to support science education
SA Barab, B Scott, S Siyahhan, R Goldstone, A Ingram-Goble, SJ Zuiker, ...
Journal of Science Education and Technology 18 (4), 305-320, 2009
4402009
Situationally embodied curriculum: Relating formalisms and contexts
S Barab, S Zuiker, S Warren, D Hickey, A Ingram‐Goble, EJ Kwon, ...
Science Education 91 (5), 750-782, 2007
3832007
A MUVE towards PBL writing: Effects of a digital learning environment designed to improve elementary student writing
SJ Warren, MJ Dondlinger, SA Barab
Journal of Research on Technology in Education 41 (1), 113-140, 2008
2202008
Care, communication, support: Core for designing meaningful online collaborative learning
H Robinson, W Kilgore, S Warren
Online Learning Journal 21 (4), 2017
2062017
Essential tensions in interdisciplinary scholarship: navigating challenges in affect, epistemologies, and structure in environment–society research centers
VK Turner, K Benessaiah, S Warren, D Iwaniec
Higher Education 70 (4), 649-665, 2015
962015
Children’s sense of self: Learning and meaning in the digital age
T Dodge, S Barab, B Stuckey, S Warren, C Heiselt, R Stein
Journal of Interactive Learning Research 19 (2), 225-249, 2008
942008
Opening The Door: An evaluation of the efficacy of a problem-based learning game
SJ Warren, MJ Dondlinger, J McLeod, C Bigenho
Computers & Education 58 (1), 397-412, 2012
852012
Conceptual play spaces
SA Barab, A Ingram-Goble, S Warren
Handbook of research on effective electronic gaming in education, 989-1009, 2009
852009
Learning and teaching as communicative actions: A mixed-methods Twitter study
JS Wakefield, SJ Warren, M Alsobrook
Knowledge Management & E-Learning 3 (4), 563, 2011
842011
A look inside a MUVE design process: Blending instructional design and game principles to target writing skills
SJ Warren, RA Stein, MJ Dondlinger, SA Barab
Journal of Educational Computing Research 40 (3), 295-321, 2009
572009
Learning and teaching as communicative actions: Transmedia storytelling
SJ Warren, JS Wakefield, LA Mills
Increasing student engagement and retention using multimedia technologies …, 2013
552013
The impact of technology and theory on instructional design since 2000
SJ Warren, J Lee, A Najmi
Handbook of research on educational communications and technology, 89-99, 2013
522013
Educational game as supplemental learning tool: Benefits, challenges, and tensions arising from use in an elementary school classroom
S Warren, MJ Dondlinger, R Stein, S Barab
Journal of Interactive Learning Research 20 (4), 487-505, 2009
522009
Traits, skills, & competencies aligned with workplace demands: What today's instructional designers need to master
J Wakefield, S Warren, L Mills
Society for information technology & teacher education international …, 2012
452012
Learning and teaching as communicative actions: Social media as educational tool
SJ Warren, JS Wakefield
Using social media effectively in the classroom, 98-113, 2012
392012
NCLB technology and a rural school: A case study
TA Cullen, TA Brush, TJ Frey, RS Hinshaw, SJ Warren
The rural educator 28 (1), 2006
392006
Coming to terms with communities of practice: A definition and operational criteria
S Barab, J Scott, R Del Valle Martin, F Fang
382012
Increasing student discourse to support rapport building in web and blended courses using a 3D online learning environment
J Jones, S Warren, M Robertson
Journal of Interactive Learning Research 20 (3), 269-294, 2009
382009
A bibliographic and visual exploration of the historic impact of soft systems methodology on academic research and theory
S Warren, B Sauser, D Nowicki
Systems 7 (1), 10, 2019
332019
Towards an immersive learning knowledge tree-a conceptual framework for mapping knowledge and tools in the field
D Beck, L Morgado, M Lee, C Gütl, A Dengel, M Wang, S Warren, ...
2021 7th International Conference of the Immersive Learning Research Network …, 2021
292021
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Articles 1–20