| Game engines selection framework for high-fidelity serious applications P Petridis, I Dunwell, D Panzoli, S Arnab, A Protopsaltis, M Hendrix, ... International Journal of Interactive Worlds, 2012 | 117 | 2012 |
| An engine selection methodology for high fidelity serious games P Petridis, I Dunwell, S De Freitas, D Panzoli 2010 second international conference on games and virtual worlds for serious …, 2010 | 104 | 2010 |
| The MAELIA multi-agent platform for integrated analysis of interactions between agricultural land-use and low-water management strategies B Gaudou, C Sibertin-Blanc, O Therond, F Amblard, Y Auda, JP Arcangeli, ... International workshop on multi-agent systems and agent-based simulation, 85-100, 2013 | 86 | 2013 |
| Integrated modelling of social-ecological systems: The MAELIA high-resolution multi-agent platform to deal with water scarcity problems O Therond, C Sibertin-Blanc, R Lardy, B Gaudou, M Balestrat, Y Hong, ... International Environmental Modelling and Software Society, 2014 | 78 | 2014 |
| A level of interaction framework for exploratory learning with characters in virtual environments D Panzoli, C Peters, I Dunwell, S Sanchez, P Petridis, A Protopsaltis, ... Intelligent Computer Graphics 2010, 123-143, 2010 | 44 | 2010 |
| Communication system and team situation awareness in a multiplayer real-time learning environment: application to a virtual operating room C Pons Lelardeux, D Panzoli, V Lubrano, V Minville, P Lagarrigue, ... The Visual Computer 33 (4), 489-515, 2017 | 32 | 2017 |
| Serious Game, Simulateur, Serious Play: état de l'art pour la formation en santé CP Lelardeux, D Panzoli, J Alvarez, M Galaup, P Lagarrigue e-virtuoses/SEGAMED 2012, 2012 | 29 | 2012 |
| Learning mechanical engineering in a virtual workshop: A preliminary study on utilisability, utility and acceptability N Muller, D Panzoli, M Galaup, P Lagarrigue, JP Jessel 2017 9th international conference on virtual worlds and games for serious …, 2017 | 26 | 2017 |
| Levels of interaction (loi): a model for scaffolding learner engagement in an immersive environment D Panzoli, A Qureshi, I Dunwell, P Petridis, S De Freitas, ... International Conference on Intelligent Tutoring Systems, 393-395, 2010 | 26 | 2010 |
| Repurposing serious games in health care education A Protopsaltis, D Panzoli, I Dunwell, S de Freitas XII Mediterranean Conference on Medical and Biological Engineering and …, 2010 | 21 | 2010 |
| Levels of interaction: A user-guided experience in large-scale virtual environments D Panzoli, C Peters, I Dunwell, S Sanchez, P Petridis, A Protopsaltis, ... 2010 Second International Conference on Games and Virtual Worlds for Serious …, 2010 | 19 | 2010 |
| A Method to Design a Multi-Player Educational Scenario to Make Interdisciplinary Teams Experiment Risk Management Situation in a Digital Collaborative Learning Game: A Case of … CP Lelardeux, M Galaup, D Panzoli, P Lagarrigue, JP Jessel International Association of Online Engineering 8 (2), 88-100, 2018 | 15 | 2018 |
| Formal representation of water withdrawal policies for integrated impact assessment E Mayor, C Sibertin-Blanc, O Therond, T Debril, D Panzoli, M Vavasseur, ... European Conference on Complex Systems, 2012 | 14 | 2012 |
| Format-store: a multi-agent based approach to experiential learning P Mathieu, D Panzoli, S Picault 2011 Third International Conference on Games and Virtual Worlds for Serious …, 2011 | 13 | 2011 |
| Proposition de l'architecture" Cortexionist" pour l'intelligence comportementale de créatures artificielles D Panzoli Toulouse 3, 2008 | 13 | 2008 |
| Hand-based interactions in virtual reality: No better feeling than the real thing! D Panzoli, P Royeres, M Fedou 2019 11th International Conference on Virtual Worlds and Games for Serious …, 2019 | 11 | 2019 |
| Serious games scenario modeling for non-experts Y Duval, D Panzoli, A Reymonet, JY Plantec, J Thomas, JP Jessel 7th International Conference on Computer Supported Education (CSEDU 2015 …, 2015 | 11 | 2015 |
| Constrained control of non-playing characters using Monte Carlo Tree Search M Sanselone, S Sanchez, C Sanza, D Panzoli, Y Duthen 2014 IEEE Conference on Computational Intelligence and Games, 1-8, 2014 | 11 | 2014 |
| Improving mechanical engineering vocabulary through the use of a game CP Lelardeux, M Galaup, D Panzoli, P Gilles, J Minguella-Canela, ... Procedia Manufacturing 13, 1432-1439, 2017 | 10 | 2017 |
| Introducing a design methodology for multi-character collaboration in immersive learning games D Panzoli, M Sanselone, S Sanchez, C Sanza, CP Lelardeux, ... 6th International Conference on Virtual Worlds and Games for Serious …, 2014 | 10 | 2014 |