| The global game jam for teaching and learning A Fowler, F Khosmood, A Arya, G Lai Proccedings of the 4th Annual Conference on Computing and Information …, 2013 | 124 | 2013 |
| The evolution and significance of the Global Game Jam A Fowler, F Khosmood, A Arya Proc. of the Foundations of Digital Games Conference 2013, 5, 2013 | 93 | 2013 |
| An international study on learning and process choices in the global game jam A Arya, J Chastine, J Preston, A Fowler International Journal of Game-Based Learning (IJGBL) 3 (4), 27-46, 2013 | 91 | 2013 |
| Informal stem learning in game jams, hackathons and game creation events A Fowler Proceedings of the International Conference on Game Jams, Hackathons, and …, 2016 | 85 | 2016 |
| Tokenfication-The potential of non-fungible tokens (NFT) for game development A Fowler, J Pirker Extended abstracts of the 2021 annual symposium on computer-human …, 2021 | 69 | 2021 |
| Kodu Game Lab: a programming environment A Fowler, T Fristce, M MacLauren The Computer Games Journal 1 (1), 17-28, 2012 | 59 | 2012 |
| Kodu game lab: improving the motivation for learning programming concepts A Fowler, B Cusack Proceedings of the 6th International Conference on Foundations of Digital …, 2011 | 54 | 2011 |
| Understanding the benefits of game jams: Exploring the potential for engaging young learners in STEM A Fowler, J Pirker, I Pollock, BC De Paula, ME Echeveste, MJ Gómez Proceedings of the 2016 ITiCSE working group reports, 119-135, 2016 | 48 | 2016 |
| Game jam: [4 research] M Deen, R Cercos, A Chatman, A Naseem, R Bernhaupt, A Fowler, ... CHI'14 Extended Abstracts on Human Factors in Computing Systems, 25-28, 2014 | 44 | 2014 |
| A proposed method for measuring learning in video games A Fowler, B Cusack GSTF Journal on Computing (JoC) 3 (4), 39, 2014 | 41 | 2014 |
| Two decades of game jams G Lai, A Kultima, F Khosmood, J Pirker, A Fowler, I Vecchi, W Latham, ... Proceedings of the 6th Annual International Conference on Game Jams …, 2021 | 40 | 2021 |
| Engaging under-represented minorities in STEM through game jams A Fowler, I Schreiber Proceedings of the second international conference on game jams, hackathons …, 2017 | 27 | 2017 |
| Trends in organizing philosophies of game jams and game hackathons A Fowler, G Lai, F Khosmood, R Hill GJ Workshop. FDG2015, 2015 | 26 | 2015 |
| The pedagogical potential of game jams A Fowler, X Ni, J Preston Proceedings of the 19th annual SIG conference on information technology …, 2018 | 24 | 2018 |
| Github in the classroom: Lessons learnt YC Tu, V Terragni, E Tempero, A Shakil, A Meads, N Giacaman, A Fowler, ... Proceedings of the 24th Australasian Computing Education Conference, 163-172, 2022 | 22 | 2022 |
| Measuring learning and fun in video games for young children: A proposed method A Fowler Proceedings of the 12th international conference on interaction design and …, 2013 | 22 | 2013 |
| Identifying Cognitive Load in a Computer Game: An exploratory study of young children A Fowler, K Nesbitt, A Canossa 2019 IEEE Conference on Games (CoG), 1-6, 2019 | 17 | 2019 |
| Enriching student learning programming through using Kodu A Fowler Proceedings of the 3rd Annual Conference of Computing and Information …, 2012 | 17 | 2012 |
| Automated Assessment: Experiences From the Trenches A Luxton-Reilly, E Tempero, N Arachchilage, A Chang, P Denny, A Fowler, ... Proceedings of the 25th Australasian Computing Education Conference, 1-10, 2023 | 13 | 2023 |
| Enhancing introductory programming with Kodu Game Lab: An exploratory study A Fowler, B Cusack Proceedings of the 2nd Annual Conference of Computing and Information …, 2011 | 13 | 2011 |