| The Origins of the MPEG‐4 Facial Animation Standard IS Pandzic, R Forchheimer MPEG‐4 Facial Animation: The Standard, Implementation And Applications, 3-13, 2002 | 645 | 2002 |
| Virtual human representation and communication in VLNet TK Capin, H Noser, D Thalmann, IS Pandzic, NM Thalmann IEEE Computer Graphics and Applications 17 (2), 42-53, 1997 | 234 | 1997 |
| Avatars in networked virtual environments T Capin, I Pandžić, N Magnenat-Thalmann, D Thalmann | 228 | 1999 |
| User evaluation: Synthetic talking faces for interactive services IS Pandzic, J Ostermann, D Millen The visual computer 15 (7), 330-340, 1999 | 142 | 1999 |
| MPEG-4: Audio/video and synthetic graphics/audio for mixed media PK Doenges, TK Capin, F Lavagetto, J Ostermann, IS Pandzic, ... Signal Processing: Image Communication 9 (4), 433-463, 1997 | 136 | 1997 |
| The HUMANOID environment for interactive animation of multiple deformable human characters R Boulic, T Capin, Z Huang, P Kalra, B Lintermann, ... Computer Graphics Forum 14 (3), 337-348, 1995 | 128 | 1995 |
| Eye pupil localization with an ensemble of randomized trees N Markuš, M Frljak, IS Pandžić, J Ahlberg, R Forchheimer Pattern recognition 47 (2), 578-587, 2014 | 119 | 2014 |
| Fast facial expression recognition using local binary features and shallow neural networks I Gogić, M Manhart, IS Pandžić, J Ahlberg The visual computer 36 (1), 97-112, 2020 | 116 | 2020 |
| Anyone for tennis? T Molet, A Aubel, T Çapin, S Carion, E Lee, N Magnenat-Thalmann, ... Presence: Teleoperators & Virtual Environments 8 (2), 140-156, 1999 | 85 | 1999 |
| Facial animation framework for the web and mobile platforms IS Pandzic Proceedings of the seventh international conference on 3D Web technology, 27-34, 2002 | 83 | 2002 |
| Facial deformations for MPEG-4 M Escher, I Pandzic, NM Thalmann Proceedings Computer Animation'98 (Cat. No. 98EX169), 56-62, 1998 | 82 | 1998 |
| Realistic avatars and autonomous virtual humans IS Pandzic, NM Thalmann Virtual worlds on the Internet, 157, 1999 | 80 | 1999 |
| State of the art in example‐based motion synthesis for virtual characters in interactive applications T Pejsa, IS Pandzic Computer Graphics Forum 29 (1), 202-226, 2010 | 73 | 2010 |
| A dead-reckoning algorithm for virtual human figures TK Capin, IS Pandzic Proceedings of IEEE 1997 Annual International Symposium on Virtual Reality …, 1997 | 58 | 1997 |
| Object detection with pixel intensity comparisons organized in decision trees N Markuš, M Frljak, IS Pandžić, J Ahlberg, R Forchheimer arXiv preprint arXiv:1305.4537, 2013 | 53 | 2013 |
| Real-time facial interaction IS Pandžić, P Kalra, NM Thalmann, D Thalmann Displays 15 (3), 157-163, 1994 | 50 | 1994 |
| Facial gestures: taxonomy and application of non-verbal, non-emotional facial displays for embodied conversational agents G Zoric, K Smid, IS Pandzic Conversational Informatics: An Engineering Approach, 161-182, 2007 | 49 | 2007 |
| Facial motion cloning IS Pandzic Graphical Models 65 (6), 385-404, 2003 | 49 | 2003 |
| The design of a generic framework for integrating ECA components HH Huang Proceedings of the…, 2008 | 46 | 2008 |
| Playing games through the virtual life network H Noser¹, IS Pandzic, TK Capin¹ Artificial Life V: proceedings of the fifth international workshop on the …, 1997 | 44 | 1997 |