| Serious games: An overview T Susi, M Johannesson, P Backlund Institutionen för kommunikation och information, 2007 | 2245 | 2007 |
| Social cognition, artefacts, and stigmergy: A comparative analysis of theoretical frameworks for the understanding of artefact-mediated collaborative activity T Susi, T Ziemke Cognitive Systems Research 2 (4), 273-290, 2001 | 214 | 2001 |
| Technostress in the office: a distributed cognition perspective on human–technology interaction C Sellberg, T Susi Cognition, Technology & Work 16 (2), 187-201, 2014 | 201 | 2014 |
| Serious games: An overview.(2007) T Susi, M Johannesson, P Backlund | 68 | 2007 |
| Information fusion in practice: A distributed cognition perspective on the active role of users M Nilsson, J van Laere, T Susi, T Ziemke Information fusion 13 (1), 60-78, 2012 | 65 | 2012 |
| Evolving cognitive scaffolding and environment adaptation: a new research direction for evolutionary robotics T Ziemke, N Bergfeldt, G Buason, T Susi, H Svensson Connection Science 16 (4), 339-350, 2004 | 46 | 2004 |
| The puzzle of social activity the significance of tools in cognition and cooperation T Susi PQDT-Global, 2006 | 45 | 2006 |
| Beyond the bounds of cognition T Susi, J Lindblom, T Ziemke Proceedings of the 25th Annual Cognitive Science Society, 1134-1139, 2013 | 37 | 2013 |
| The challenge of managing affordances in computer game play J Rambusch, T Susi Human IT: Journal for Information Technology Studies as a Human Science 9 (3), 2008 | 37 | 2008 |
| On the subject of objects: Four views on object perception and tool use T Susi, T Ziemke tripleC: Communication, Capitalism & Critique. Open Access Journal for a …, 2005 | 31 | 2005 |
| Artefacts as mediators of distributed social cognition: A case study J Rambusch, T Susi, T Ziemke Proceedings of the Annual Meeting of the Cognitive Science Society 26 (26), 2004 | 31 | 2004 |
| Serious gamesan overview T Susi, M Johannesson, P Backlund Skövde, Sweden: University of Skövde, School of Humanities and Informatics, 2007 | 30 | 2007 |
| Serious games-an overview. School of Humanities and Informatics, University of Skövde T Susi, M Johannesson, P Backlund Sweden, Technical report, 2007 | 29 | 2007 |
| Social cognition, artefacts, and stigmergy revisited: Concepts of coordination T Susi Cognitive Systems Research 38, 41-49, 2016 | 23 | 2016 |
| Situated Play–Just a Temporary Blip? T Susi, J Rambusch Proceedings of DiGRA 2007 Conference: Situated Play, 2007 | 22 | 2007 |
| A pre-study on spectatorship in eSports J Rambusch, AS Alklind Taylor, T Susi Spectating Play 13th Annual Game Research Lab Spring Seminar, Tampere …, 2017 | 19 | 2017 |
| In search of the Holy Grail: Understanding artefact mediation in social interactions T Susi Proceedings of the Annual Meeting of the Cognitive Science Society 27 (27), 2005 | 15 | 2005 |
| Serious games-an overview. School of humanities and informatics T Susi, M Johannesson, P Backlund University of Skövde, Sweden, 2007 | 13 | 2007 |
| Embodied interaction, coordination and reasoning in computer gameplay T Susi The Routledge handbook of embodied cognition, 184-194, 2014 | 12 | 2014 |
| Tools and artefacts-knowing'where-from'affects their present use T Susi Proceedings of the Annual Meeting of the Cognitive Science Society 28 (28), 2006 | 12 | 2006 |