[go: up one dir, main page]

Follow
John Velez
Title
Cited by
Cited by
Year
Effect of playing violent video games cooperatively or competitively on subsequent cooperative behavior
DR Ewoldsen, CA Eno, BM Okdie, JA Velez, RE Guadagno, J DeCoster
Cyberpsychology, behavior, and social networking 15 (5), 277-280, 2012
4372012
Ingroup versus outgroup conflict in the context of violent video game play: The effect of cooperation on increased helping and decreased aggression
JA Velez, C Mahood, DR Ewoldsen, E Moyer-Gusé
Communication Research 41 (5), 607-626, 2014
1772014
Violent video games and reciprocity: The attenuating effects of cooperative game play on subsequent aggression
JA Velez, T Greitemeyer, JL Whitaker, DR Ewoldsen, BJ Bushman
Communication Research 43 (4), 447-467, 2016
1402016
Extending the theory of bounded generalized reciprocity: An explanation of the social benefits of cooperative video game play
JA Velez
Computers in Human Behavior 48, 481-491, 2015
992015
Video games as time machines: Video game nostalgia and the success of retro gaming
T Wulf, ND Bowman, D Rieger, JA Velez, J Breuer
Media and Communication, 60-68, 2018
812018
Once upon a game: Exploring video game nostalgia and its impact on well-being.
T Wulf, ND Bowman, JA Velez, J Breuer
Psychology of Popular Media 9 (1), 83, 2020
782020
Helping behaviors during video game play
JA Velez, DR Ewoldsen
Journal of Media Psychology, 2013
752013
Missed programs (you can’t TiVo this one): Why psychologists should study media
BM Okdie, DR Ewoldsen, NL Muscanell, RE Guadagno, CA Eno, ...
Perspectives on Psychological Science 9 (2), 180-195, 2014
642014
Imagined politics: How different media platforms transport citizens into political narratives
B McLaughlin, JA Velez
Social Science Computer Review 37 (1), 22-37, 2019
522019
The political world within: How citizens process and experience political narratives
B McLaughlin, JA Velez, JA Dunn
Annals of the International Communication Association 43 (2), 156-172, 2019
412019
Moral license in video games: When being right can mean doing wrong
ME Ellithorpe, C Cruz, JA Velez, DR Ewoldsen, AK Bogert
Cyberpsychology, Behavior, and Social Networking 18 (4), 203-207, 2015
402015
Social comparisons and need fulfillment: Interpreting video game enjoyment in the context of leaderboards
JA Velez, DR Ewoldsen, MD Hanus, H Song, JA Villarreal
Communication Research Reports 35 (5), 424-433, 2018
332018
An Auti-Sim Intervention: The Role of Perspective Taking in Combating Public Stigma with Virtual Simulations
MA Sarge, HS Kim, JA Velez
Cyberpsychology, Behavior, and Social Networking 23 (1), 41-51, 2020
322020
Not all boomers: temporal orientation explains inter-and intra-cultural variability in the link between age and climate engagement
N Geiger, B McLaughlin, J Velez
Climatic Change 166 (1), 12, 2021
232021
Running head: Video game nostalgia and retro gaming
T Wulf, ND Bowman, D Rieger, JA Velez, J Breuer
Media and Communication 6 (2), 60-68, 2018
192018
Once upon a game: Exploring video game nostalgia and its impact on well-being. Psychology of Popular Media, 9 (1), 83–95
T Wulf, ND Bowman, JA Velez, J Breuer
182020
Switching schemas: Do effects of mindless interactions with agents carry over to humans and vice versa?
JA Velez, T Loof, CA Smith, JM Jordan, JA Villarreal, DR Ewoldsen
Journal of Computer-Mediated Communication 24 (6), 335-352, 2019
182019
Drive the lane; together, hard!
J Breuer, J Velez, N Bowman, T Wulf, G Bente
Journal of Media Psychology, 2017
182017
Self-affirmation theory and performance feedback: When scoring high makes you feel low
JA Velez, MD Hanus
Cyberpsychology, Behavior, and Social Networking 19 (12), 721-726, 2016
182016
React to the future: political visualization, emotional reactions and political behavior
B McLaughlin, JA Velez, MR Gotlieb, BA Thompson, A Krause-McCord
International Journal of Advertising 38 (5), 760-775, 2019
172019
The system can't perform the operation now. Try again later.
Articles 1–20