| VR JuggLua: A framework for VR applications combining Lua, OpenSceneGraph, and VR Juggler RA Pavlik, JM Vance 2012 5th Workshop on Software Engineering and Architectures for Realtime …, 2012 | 30 | 2012 |
| OSVR: An open-source virtual reality platform for both industry and academia YS Boger, RA Pavlik, RM Taylor 2015 IEEE Virtual Reality (VR), 383-384, 2015 | 17 | 2015 |
| Interacting With a Large Virtual Environment by Combining a Ground-Based Haptic Device and a Mobile Robot Base RA Pavlik, JM Vance, GR Luecke ASME 2013 International Design Engineering Technical Conferences and …, 2013 | 15 | 2013 |
| Expanding Haptic Workspace for Coupled-Object Manipulation RA Pavlik, JM Vance ASME 2011 World Conference on Innovative Virtual Reality, 293-299, 2011 | 13 | 2011 |
| A Modular Implementation of Wii Remote Head Tracking for Virtual Reality RA Pavlik, JM Vance ASME 2010 World Conference on Innovative Virtual Reality, 351-359, 2010 | 12 | 2010 |
| Comparison of Single-Wall Versus Multi-Wall Immersive Environments to Support a Virtual Shopping Experience P Carlson, C Kirpes, RA Pavlik, JM Vance, L Yin, T Scott-Cooper, ... ASME 2011 World Conference on Innovative Virtual Reality, 287-291, 2011 | 10 | 2011 |
| Interacting with grasped objects in expanded haptic workspaces using the bubble technique RA Pavlik, JM Vance Journal of Computing and Information Science in Engineering 15 (4), 2015 | 5 | 2015 |
| Enabling natural interaction for virtual reality RA Pavlik Iowa State University, 2014 | 2 | 2014 |
| GOALI: A Hybrid Method to Support Natural Interaction of Parts in a Virtual Environment JM Vance, SB Gilbert, M Oren, RA Pavlik, PE Carlson | | 2011 |