| Enhance learning on software project management through a role-play game in a virtual world V Maratou, E Chatzidaki, M Xenos Interactive Learning Environments 24 (4), 897-915, 2016 | 61 | 2016 |
| Implementing an open personal learning environment A Soumplis, E Chatzidaki, E Koulocheri, M Xenos 2011 15th Panhellenic Conference on Informatics, 345-349, 2011 | 21 | 2011 |
| A case study on learning through natural ways of interaction E Chatzidaki, M Xenos 2017 IEEE Global Engineering Education Conference (EDUCON), 746-753, 2017 | 7 | 2017 |
| Assessment of an educational online virtual game enviroment: The case of SimSafety E Chatzidaki, N Kostaras, M Xenos Proceedings of the 1st Immersive Education Summit, 23-38, 2011 | 6 | 2011 |
| A natural user interface game for the evaluation of children with learning difficulties. E Chatzidaki, M Xenos, C Machaira WOCCI, 17-22, 2017 | 5 | 2017 |
| Let’s Play a Game! Kin-LDD: A Tool for Assisting in the Diagnosis of Children with Learning Difficulties E Chatzidaki, M Xenos, C Machaira Multimodal Technologies and Interaction 3 (1), 16, 2019 | 4 | 2019 |
| Science Chaser app: A gamified learning journey into STEM activities E Chatzidaki, S Papavlasopoulou, H Gijlers, THS Eysink, M Giannakos Proceedings of the 23rd Annual ACM Interaction Design and Children …, 2024 | 3 | 2024 |
| Users’ emotional experience using different modalities: a comparative study E Chatzidaki, A Liapis, A Tsironis, M Xenos, N Kostaras International Journal of Web Engineering and Technology 9 (2), 148-163, 2014 | 3 | 2014 |
| Gamification in Informal Science Education: Enhancing Children's Motivation and Engagement with VitenChallenge Application E Chatzidaki, EPN Doan, ET Kjelstrup, S Papavlasopoulou, M Giannakos 2025 IEEE Global Engineering Education Conference (EDUCON), 1-10, 2025 | 2 | 2025 |
| Identifying Project Management Skills in Industry-Driven Capstone Projects E Chatzidaki, S Papavlasopoulou, L Jaccheri, M Giannakos Proceedings of the 33rd ACM International Conference on the Foundations of …, 2025 | 1 | 2025 |
| An educational platform for all: The e-Hoop approach E Chatzidaki, L Kozanidis, M Xenos, A Economidou, Y Laouris Proceedings of the 1th D4Learning international Conference Innovations in …, 2015 | 1 | 2015 |
| A usability evaluation approach in elearning environments: The Case of IBM Lotus QUICKR E Koulocheri, E Chatzidaki, A Soumplis, M Xenos International Conference The Future of Education, Florence, Italy,(2), 48-53, 2012 | 1 | 2012 |
| Learning ecologies as an inclusive impactful approach to increasing science literacy E Chatzidaki, M Giannakos, E Tasiopoulou, I Caraghiozov, L Mentini, ... Societal Impacts, 100156, 2025 | | 2025 |
| STE (A) M Learning Ecologies and creativity: A typology of open schooling projects based on stakeholder and learner engagement T Hovardas, K Vakkou, K Arampatzi, Z Zacharia, E Tasiopoulou, ... Thinking Skills and Creativity, 102012, 2025 | | 2025 |
| Technology-Enhanced STEM Learning in Childhood E Chatzidaki, S Papavlasopoulou, H Gijlers, THS Eysink, P Koulouris Proceedings of the 23rd Annual ACM Interaction Design and Children …, 2024 | | 2024 |
| e-Hoop-Unified e-Hoop Approach to Learning Differences K Patriarcheas, E Chatzidaki, M Xenos | | |
| A USABILITY EVALUATION APPROACH IN E-LEARNING ENVIRONMENTS: ΤHE CASE OF IBM LOTUS QUICKR E Koulocheri, E Chatzidaki, A Soumplis, M Xenos | | |