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David Luebke
David Luebke
Vice President of Research, NVIDIA Corporation
Verified email at nvidia.com - Homepage
Title
Cited by
Cited by
Year
A survey of general‐purpose computation on graphics hardware
JD Owens, D Luebke, N Govindaraju, M Harris, J Krüger, AE Lefohn, ...
Computer graphics forum 26 (1), 80-113, 2007
34272007
GPU computing
JD Owens, M Houston, D Luebke, S Green, JE Stone, JC Phillips
Proceedings of the IEEE 96 (5), 879-899, 2008
32222008
Level of detail for 3D graphics
D Luebke, M Reddy, JD Cohen, A Varshney, B Watson, R Huebner
Elsevier, 2002
16152002
Optix: a general purpose ray tracing engine
SG Parker, J Bigler, A Dietrich, H Friedrich, J Hoberock, D Luebke, ...
Acm transactions on graphics (tog) 29 (4), 1-13, 2010
12092010
View-dependent simplification of arbitrary polygonal environments
D Luebke, C Erikson
Proceedings of the 24th annual conference on Computer graphics and …, 1997
8931997
A Developer's Survey of Polygonal Simplification Algorithms
DP Luebke
IEEE Computer Graphics and Applications, 24-35, 2001
7562001
Towards foveated rendering for gaze-tracked virtual reality
A Patney, M Salvi, J Kim, A Kaplanyan, C Wyman, N Benty, D Luebke, ...
ACM Transactions On Graphics (TOG) 35 (6), 1-12, 2016
6632016
Fast BVH construction on GPUs
C Lauterbach, M Garland, S Sengupta, D Luebke, D Manocha
Computer Graphics Forum 28 (2), 375-384, 2009
6612009
Near-eye light field displays
D Lanman, D Luebke
ACM transactions on graphics (TOG) 32 (6), 1-10, 2013
6582013
The light field stereoscope.
FC Huang, DP Luebke, G Wetzstein
SIGGRAPH emerging technologies, 24:1, 2015
5072015
GPGPU: general-purpose computation on graphics hardware
D Luebke, M Harris, N Govindaraju, A Lefohn, M Houston, J Owens, ...
Proceedings of the 2006 ACM/IEEE conference on Supercomputing, 208-es, 2006
4672006
CUDA: Scalable parallel programming for high-performance scientific computing
D Luebke
2008 5th IEEE international symposium on biomedical imaging: from nano to …, 2008
4272008
Portals and mirrors: Simple, fast evaluation of potentially visible sets
D Luebke, C Georges
Proceedings of the 1995 symposium on Interactive 3D graphics, 105-ff., 1995
3911995
Near-eye microlens array displays
DP Luebke, D Lanman, TF Fox, G Slavenburg
US Patent 9,841,537, 2017
3532017
A multigrid solver for boundary value problems using programmable graphics hardware
N Goodnight, C Woolley, G Lewin, D Luebke, G Humphreys
ACM SIGGRAPH 2005 Courses, 193-es, 2005
3442005
Towards virtual reality infinite walking: dynamic saccadic redirection
Q Sun, A Patney, LY Wei, O Shapira, J Lu, P Asente, S Zhu, M McGuire, ...
ACM Transactions on Graphics (TOG) 37 (4), 1-13, 2018
3012018
How gpus work
D Luebke, G Humphreys
Computer 40 (2), 96-100, 2007
2972007
Latency requirements for foveated rendering in virtual reality
R Albert, A Patney, D Luebke, J Kim
ACM Transactions on Applied Perception (TAP) 14 (4), 1-13, 2017
2812017
Perceptually driven simplification for interactive rendering
D Luebke, B Hallen
Eurographics Workshop on Rendering Techniques, 223-234, 2001
2782001
Foveated AR: dynamically-foveated augmented reality display.
J Kim, Y Jeong, M Stengel, K Aksit, RA Albert, B Boudaoud, T Greer, J Kim, ...
ACM Trans. Graph. 38 (4), 99:1-99:15, 2019
2642019
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