| Investigating teachers motivation to use ICT tools in higher education R Schulz, GM Isabwe, F Reichert Internet Technologies and Applications (ITA), 2015, 62 - 67, 2015 | 89 | 2015 |
| Supporting Teachers’ Needs Within and Through ELearning Systems R Schulz, GM Isabwe, F Reichert 2014 International Conference on Web and Open Access to Learning (ICWOAL), 2014 | 38* | 2014 |
| Investigating the understandability of XAI methods for enhanced user experience: When Bayesian network users became detectives R Butz, R Schulz, A Hommersom, M van Eekelen Artificial Intelligence in Medicine 134, 102438, 2022 | 29 | 2022 |
| Ethical issues of gamified ICT tools for higher education FR Renée Schulz, Ghislain Maurice Isabwe 2015 IEEE Conference on e-Learning, e-Management and e-Services (IC3e), 27 - 31, 2015 | 17 | 2015 |
| User-centered design of a scenario-based serious game: game-based teaching of future healthcare R Schulz, B Smaradottir, A Prinz, T Hara IEEE Transactions on Games 12 (4), 376-385, 2020 | 16 | 2020 |
| Towards a game-design framework for evidence-based clinical procedure libraries R Schulz, S Martinez, T Hara 2019 IEEE 7th International Conference on Serious Games and Applications for …, 2019 | 10 | 2019 |
| Development of a Task-driven Mobile Teaching Tool for Enhancing Teachers’ Motivation R Schulz, GMN Isabwe, A Prinz 8th International Conference on Computer Supported Education, 251-258, 2016 | 7 | 2016 |
| Investigating teachers motivation to use ICT tools in higher education. 2015 Internet Technologies and Applications, ITA 2015-Proceedings of the 6th International Conference, 62–67 R Schulz, GM Isabwe, F Reichert | 5 | 2015 |
| Evaluating the usefulness of counterfactual explanations from Bayesian networks R Butz, A Hommersom, R Schulz, H van Ditmarsch Human-Centric Intelligent Systems 4 (2), 286-298, 2024 | 4 | 2024 |
| Scenario-based serious game to teach about healthcare R Schulz, B Smaradottir, JT Olsen, A Prinz 2019 IEEE 7th international conference on serious games and applications for …, 2019 | 4 | 2019 |
| Using Multi-touch Multi-user Interactive Walls for Collaborative Active Learning GMN Isabwe, R Schulz, F Reichert, M Konnestad International Conference on Human-Computer Interaction, 192-199, 2019 | 4 | 2019 |
| Listening to Teachers’ Needs: Human-centred Design for Mobile Technology in Higher Education R Schulz Ph. D. dissertation, 2017 | 4 | 2017 |
| The Use of Game World Tasks Concepts in Higher Education R Schulz, A Prinz, GMN Isabwe Joint International Conference on Serious Games, 67-72, 2016 | 4 | 2016 |
| Teaching students to learn H Øysæd, R Andersen, A Prinz, R Schulz Proceedings of the 8th International Conference on Computer Supported …, 2016 | 4 | 2016 |
| Higher Education Teachers Meet Mobile Technology: Application and Acceptance R Schulz, A Lazareva, GMN Isabwe, A Prinz EDULEARN17 9th International Conference on Education and New Learning …, 2017 | 3 | 2017 |
| Entwicklung und Vergleich von Verfahren zur Verbesserung der Gestenerkennung für den Einsatz in Natural User Interfaces R Schulz Master thesis, Faculty of Computer Science and Engineering Science, Cologne …, 2013 | 3 | 2013 |
| Immersion and Perspective Taking in Healthcare Technology Supporting Healthcare Professionals with Daily Tasks and Clinical Procedures R Schulz, T Hara, S Martinez SHI 2019. Proceedings of the 17th Scandinavian Conference on Health …, 2019 | 2 | 2019 |
| Usability and Procedure Learnability of Evidence-based Interactive Clinical Systems: Roadmap for a Norwegian-Japanese Research Fellowship R Schulz, S Martinez, T Hara Proceedings from The 16th Scandinavian Conference on Health Informatics, 107, 2018 | 1 | 2018 |
| What is understandable in Bayesian network explanations? R Butz, R Schulz, A Hommersom, M van Eekelen arXiv preprint arXiv:2110.01322, 2021 | | 2021 |
| AI and HCI come together for the Digitalization of the Maritime Industry to Foster a Sustainable, Innovative and Safe Work Environment R Schulz Journal of Kagawa University International Office 14 (Special issue on EJEA …, 2021 | | 2021 |