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Dr. Renée Schulz
Dr. Renée Schulz
JRCS Co. Ltd. /Osaka University
Verified email at jrcs.co.jp
Title
Cited by
Cited by
Year
Investigating teachers motivation to use ICT tools in higher education
R Schulz, GM Isabwe, F Reichert
Internet Technologies and Applications (ITA), 2015, 62 - 67, 2015
892015
Supporting Teachers’ Needs Within and Through ELearning Systems
R Schulz, GM Isabwe, F Reichert
2014 International Conference on Web and Open Access to Learning (ICWOAL), 2014
38*2014
Investigating the understandability of XAI methods for enhanced user experience: When Bayesian network users became detectives
R Butz, R Schulz, A Hommersom, M van Eekelen
Artificial Intelligence in Medicine 134, 102438, 2022
292022
Ethical issues of gamified ICT tools for higher education
FR Renée Schulz, Ghislain Maurice Isabwe
2015 IEEE Conference on e-Learning, e-Management and e-Services (IC3e), 27 - 31, 2015
172015
User-centered design of a scenario-based serious game: game-based teaching of future healthcare
R Schulz, B Smaradottir, A Prinz, T Hara
IEEE Transactions on Games 12 (4), 376-385, 2020
162020
Towards a game-design framework for evidence-based clinical procedure libraries
R Schulz, S Martinez, T Hara
2019 IEEE 7th International Conference on Serious Games and Applications for …, 2019
102019
Development of a Task-driven Mobile Teaching Tool for Enhancing Teachers’ Motivation
R Schulz, GMN Isabwe, A Prinz
8th International Conference on Computer Supported Education, 251-258, 2016
72016
Investigating teachers motivation to use ICT tools in higher education. 2015 Internet Technologies and Applications, ITA 2015-Proceedings of the 6th International Conference, 62–67
R Schulz, GM Isabwe, F Reichert
52015
Evaluating the usefulness of counterfactual explanations from Bayesian networks
R Butz, A Hommersom, R Schulz, H van Ditmarsch
Human-Centric Intelligent Systems 4 (2), 286-298, 2024
42024
Scenario-based serious game to teach about healthcare
R Schulz, B Smaradottir, JT Olsen, A Prinz
2019 IEEE 7th international conference on serious games and applications for …, 2019
42019
Using Multi-touch Multi-user Interactive Walls for Collaborative Active Learning
GMN Isabwe, R Schulz, F Reichert, M Konnestad
International Conference on Human-Computer Interaction, 192-199, 2019
42019
Listening to Teachers’ Needs: Human-centred Design for Mobile Technology in Higher Education
R Schulz
Ph. D. dissertation, 2017
42017
The Use of Game World Tasks Concepts in Higher Education
R Schulz, A Prinz, GMN Isabwe
Joint International Conference on Serious Games, 67-72, 2016
42016
Teaching students to learn
H Øysæd, R Andersen, A Prinz, R Schulz
Proceedings of the 8th International Conference on Computer Supported …, 2016
42016
Higher Education Teachers Meet Mobile Technology: Application and Acceptance
R Schulz, A Lazareva, GMN Isabwe, A Prinz
EDULEARN17 9th International Conference on Education and New Learning …, 2017
32017
Entwicklung und Vergleich von Verfahren zur Verbesserung der Gestenerkennung für den Einsatz in Natural User Interfaces
R Schulz
Master thesis, Faculty of Computer Science and Engineering Science, Cologne …, 2013
32013
Immersion and Perspective Taking in Healthcare Technology Supporting Healthcare Professionals with Daily Tasks and Clinical Procedures
R Schulz, T Hara, S Martinez
SHI 2019. Proceedings of the 17th Scandinavian Conference on Health …, 2019
22019
Usability and Procedure Learnability of Evidence-based Interactive Clinical Systems: Roadmap for a Norwegian-Japanese Research Fellowship
R Schulz, S Martinez, T Hara
Proceedings from The 16th Scandinavian Conference on Health Informatics, 107, 2018
12018
What is understandable in Bayesian network explanations?
R Butz, R Schulz, A Hommersom, M van Eekelen
arXiv preprint arXiv:2110.01322, 2021
2021
AI and HCI come together for the Digitalization of the Maritime Industry to Foster a Sustainable, Innovative and Safe Work Environment
R Schulz
Journal of Kagawa University International Office 14 (Special issue on EJEA …, 2021
2021
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