| Serious games R Dörner, S Göbel, W Effelsberg, J Wiemeyer Springer, 2016 | 732 | 2016 |
| Cybersickness in current-generation virtual reality head-mounted displays: systematic review and outlook P Caserman, A Garcia-Agundez, A Gámez Zerban, S Göbel Virtual Reality 25 (4), 1153-1170, 2021 | 427 | 2021 |
| Serious games for health: personalized exergames S Göbel, S Hardy, V Wendel, F Mehm, R Steinmetz Proceedings of the 18th ACM international conference on Multimedia, 1663-1666, 2010 | 341 | 2010 |
| Quality criteria for serious games: serious part, game part, and balance P Caserman, K Hoffmann, P Müller, M Schaub, K Straßburg, J Wiemeyer, ... JMIR serious games 8 (3), e19037, 2020 | 335 | 2020 |
| Recent advances in rehabilitation for Parkinson’s Disease with Exergames: A Systematic Review A Garcia-Agundez, AK Folkerts, R Konrad, P Caserman, T Tregel, ... Journal of neuroengineering and rehabilitation 16 (1), 17, 2019 | 282 | 2019 |
| Methods for evaluating gameplay experience in a serious gaming context LE Nacke, A Drachen, S Göbel International Journal of Computer Science in Sport 9 (2), 1-12, 2010 | 251 | 2010 |
| Real-time body tracking in virtual reality using a Vive tracker P Caserman, A Garcia-Agundez, R Konrad, S Göbel, R Steinmetz Virtual Reality 23 (2), 155-168, 2019 | 172 | 2019 |
| Designing collaborative multiplayer serious games: Escape from Wilson Island—A multiplayer 3D serious game for collaborative learning in teams V Wendel, M Gutjahr, S Göbel, R Steinmetz Education and Information Technologies 18 (2), 287-308, 2013 | 151 | 2013 |
| Personalized, adaptive digital educational games using narrative game-based learning objects S Göbel, V Wendel, C Ritter, R Steinmetz International conference on technologies for E-learning and digital …, 2010 | 139 | 2010 |
| StoryTec: A digital storytelling platform for the authoring and experiencing of interactive and non-linear stories S Göbel, L Salvatore, R Konrad 2008 International Conference on Automated Solutions for Cross Media Content …, 2008 | 130 | 2008 |
| A survey of full-body motion reconstruction in immersive virtual reality applications P Caserman, A Garcia-Agundez, S Göbel IEEE transactions on visualization and computer graphics 26 (10), 3089-3108, 2019 | 113 | 2019 |
| 80days: Adaptive digital storytelling for digital educational games S Göbel, F Mehm, S Radke, R Steinmetz Proceedings of the 2nd international workshop on Story-Telling and …, 2009 | 94 | 2009 |
| Framework for personalized and adaptive game-based training programs in health sport S Hardy, T Dutz, J Wiemeyer, S Göbel, R Steinmetz Multimedia Tools and Applications 74 (14), 5289-5311, 2015 | 89 | 2015 |
| Effects of end-to-end latency on user experience and performance in immersive virtual reality applications P Caserman, M Martinussen, S Göbel Joint International Conference on Entertainment Computing and Serious Games …, 2019 | 85 | 2019 |
| Development of a classifier to determine factors causing cybersickness in virtual reality environments A Garcia-Agundez, C Reuter, H Becker, R Konrad, P Caserman, A Miede, ... Games for health journal 8 (6), 439-444, 2019 | 67 | 2019 |
| 80Days: Melding adaptive educational technology and adaptive and interactive storytelling in digital educational games MD Kickmeier-Rust, S Göbel, D Albert Proceedings of the First International Workshop on Story-Telling and …, 2008 | 63 | 2008 |
| Learning analytics and serious games: Trends and considerations L Shoukry, S Göbel, R Steinmetz Proceedings of the 2014 ACM International Workshop on Serious Games, 21-26, 2014 | 62 | 2014 |
| Narrative game-based learning objects for story-based digital educational games S Göbel, A de Carvalho Rodrigues, F Mehm, R Steinmetz narrative 14, 16, 2009 | 59 | 2009 |
| Serious games application examples S Göbel Serious games: Foundations, concepts and practice, 319-405, 2016 | 57 | 2016 |
| Identifying cybersickness through heart rate variability alterations A Garcia-Agundez, C Reuter, P Caserman, R Konrad, S Göbel International Journal of Virtual Reality 19 (1), 1-10, 2019 | 53 | 2019 |