| Mapping learning and game mechanics for serious games analysis S Arnab, T Lim, MB Carvalho, F Bellotti, S De Freitas, S Louchart, N Suttie, ... British Journal of Educational Technology 46 (2), 391-411, 2015 | 1327 | 2015 |
| The development approach of a pedagogically-driven serious game to support Relationship and Sex Education (RSE) within a classroom setting S Arnab, K Brown, S Clarke, I Dunwell, T Lim, N Suttie, S Louchart, ... Computers & Education 69, 15-30, 2013 | 262 | 2013 |
| An effective neurofeedback intervention to improve social interactions in children with autism spectrum disorder EVC Friedrich, A Sivanathan, T Lim, N Suttie, S Louchart, S Pillen, ... Journal of autism and developmental disorders 45 (12), 4084-4100, 2015 | 146 | 2015 |
| Brain–computer interface game applications for combined neurofeedback and biofeedback treatment for children on the autism spectrum EVC Friedrich, N Suttie, A Sivanathan, T Lim, S Louchart, JA Pineda Frontiers in neuroengineering 7, 21, 2014 | 146 | 2014 |
| Introducing the “serious games mechanics” a theoretical framework to analyse relationships between “game” and “pedagogical aspects” of serious games N Suttie, S Louchart, T Lim, A Macvean, W Westera, D Brown, D Djaouti Procedia Computer Science 15, 314-315, 2012 | 86 | 2012 |
| Strategies for effective digital games development and implementation T Lim, S Louchart, N Suttie, JM Ritchie, RS Aylett, IA Stanescu, I Roceanu, ... Cases on digital game-based learning: Methods, models, and strategies, 168-198, 2013 | 83 | 2013 |
| The lm-gm framework for serious games analysis T Lim, MB Carvalho, F Bellotti, S Arnab, S De Freitas, S Louchart, N Suttie, ... Pittsburgh: University of Pittsburgh, 2015 | 63 | 2015 |
| Narrative serious game mechanics (NSGM)–insights into the narrative-pedagogical mechanism T Lim, S Louchart, N Suttie, JB Hauge, IA Stanescu, IM Ortiz, ... International conference on serious games, 23-34, 2014 | 57 | 2014 |
| Artificial intelligence and personalization opportunities for serious games A Brisson, G Pereira, R Prada, A Paiva, S Louchart, N Suttie, T Lim, ... Proceedings of the AAAI Conference on Artificial Intelligence and …, 2012 | 55 | 2012 |
| Emergent narrative: past, present and future of an interactive storytelling approach S Louchart, J Truesdale, N Suttie, R Aylett Interactive digital narrative, 185-199, 2015 | 44 | 2015 |
| Pedagogy-driven design of Serious Games: An overall view on learning and game mechanics mapping, and cognition-based models S Arnab, S de Freitas, F Bellotti, T Lim, S Louchart, N Suttie, R Berta, ... Serious Games Institute 2, 145-158, 2012 | 32 | 2012 |
| Theoretical considerations towards authoring emergent narrative N Suttie, S Louchart, R Aylett, T Lim International Conference on Interactive Digital Storytelling, 205-216, 2013 | 27 | 2013 |
| Serious game mechanics, workshop on the ludo-pedagogical mechanism T Lim, S Louchart, N Suttie, J Baalsrud Hauge, J Earp, M Ott, S Arnab, ... International Conference on Games and Learning Alliance, 174-183, 2014 | 14 | 2014 |
| Towards a biocybernetic approach for serious games real-time psychophysiological inferences for adaptive agents in serious games N Suttie, S Louchart, T Lim, J Ritchie Procedia Computer Science 15, 316-317, 2012 | 6 | 2012 |
| Investigating Narrative Modelling for Digital Games J Truesdale, S Louchart, N Suttie, R Aylett International Conference on Interactive Digital Storytelling, 366-369, 2015 | 2 | 2015 |
| Off the Beaten Track! The Infinite Scotland Serious Game Design Approach J Truesdale, N Suttie, S Louchart, R Aylett International Conference on Serious Games Development and Applications, 163-175, 2014 | 1 | 2014 |