| An inquiry-based mobile learning approach to enhancing social science learning effectiveness JL Shih, CW Chuang, GJ Hwang Journal of educational technology & society 13 (4), 50-62, 2010 | 460 | 2010 |
| Game factors and game‐based learning design model YR Shi, JL Shih International Journal of Computer Games Technology 2015 (1), 549684, 2015 | 322 | 2015 |
| An investigation of attitudes of students and teachers about participating in a context‐aware ubiquitous learning activity JL Shih, HC Chu, GJ Hwang, Kinshuk British Journal of Educational Technology 42 (3), 373-394, 2011 | 259 | 2011 |
| Motivational strategies in a mobile inquiry-based language learning setting C Chang, CK Chang, JL Shih System 59, 100-115, 2016 | 147 | 2016 |
| A decision-tree-oriented guidance mechanism for conducting nature science observation activities in a context-aware ubiquitous learning environment GJ Hwang, HC Chu, JL Shih, SH Huang, CC Tsai Journal of Educational Technology & Society 13 (2), 53-64, 2010 | 131 | 2010 |
| The influence of collaboration styles to children’s cognitive performance in digital problem-solving game “William Adventure”: A comparative case study JL Shih, BJ Shih, CC Shih, HY Su, CW Chuang Computers & Education 55 (3), 982-993, 2010 | 108 | 2010 |
| Multisensory games-based learning-lessons learnt from olfactory enhancement of a digital board game A Covaci, G Ghinea, CH Lin, SH Huang, JL Shih Multimedia Tools and Applications 77 (16), 21245-21263, 2018 | 106 | 2018 |
| An enhanced concept map approach to improving children’s storytelling ability CC Liu, HSL Chen, JL Shih, GT Huang, BJ Liu Computers & Education 56 (3), 873-884, 2011 | 100 | 2011 |
| Interest-driven video creation for learning mathematics MCL Huang, CY Chou, YT Wu, JL Shih, CYC Yeh, ACC Lao, H Fong, ... Journal of Computers in Education 7 (3), 395-433, 2020 | 88 | 2020 |
| An investigation‐based learning model for using digital libraries to support mobile learning activities JL Shih, GJ Hwang, YC Chu, CW Chuang The Electronic Library 29 (4), 488-505, 2011 | 56 | 2011 |
| Using instructional pervasive game for school children's cultural learning CP Chen, JL Shih, YC Ma Journal of Educational Technology & Society 17 (2), 169-182, 2014 | 55 | 2014 |
| Game-based learning effectiveness and motivation study between competitive and cooperative modes CH Lin, SH Huang, JL Shih, A Covaci, G Ghinea 2017 IEEE 17th International Conference on Advanced Learning Technologies …, 2017 | 53 | 2017 |
| A simulated learning environment of history games for enhancing players’ cultural awareness JL Shih, SC Jheng, JJ Tseng Interactive Learning Environments 23 (2), 191-211, 2015 | 53 | 2015 |
| A mobile instructional pervasive game method for language learning C Chang, JL Shih, CK Chang Universal Access in the Information Society 16 (3), 653-665, 2017 | 51 | 2017 |
| Advancing adventure education using digital motion-sensing games JL Shih, YJ Hsu Journal of Educational Technology & Society 19 (4), 178-189, 2016 | 36 | 2016 |
| IDC theory: creation and the creation loop TW Chan, CK Looi, B Chang, W Chen, LH Wong, SL Wong, FY Yu, ... Research and Practice in Technology Enhanced Learning 14 (1), 26, 2019 | 34 | 2019 |
| Interest-Driven Creator Theory: case study of embodiment in an experimental school in Taiwan CK Looi, SL Wong, SC Kong, TW Chan, JL Shih, B Chang, YT Wu, CC Liu, ... Research and Practice in Technology Enhanced Learning 18, 023-023, 2023 | 33 | 2023 |
| The integration of concept mapping in a dynamic assessment model for teaching and learning accounting DT Ku, J Shih, SH Hung Journal of Educational Technology & Society 17 (1), 141-153, 2014 | 29 | 2014 |
| STEAMing the Ships for the Great Voyage: Design and Evaluation of a Technology integrated Maker Game. JL Shih, SH Huang, CH Lin, CC Tseng IxD&A 34, 61-87, 2017 | 26 | 2017 |
| Analysing group dynamics of a digital game-based adventure education course CH Lin, JL Shih Journal of Educational Technology & Society 21 (4), 51-63, 2018 | 23 | 2018 |