| Initialising customer-orientated digital transformation in enterprises T Von Leipzig, M Gamp, D Manz, K Schöttle, P Ohlhausen, G Oosthuizen, ... Procedia Manufacturing 8, 517-524, 2017 | 521 | 2017 |
| Gamification: teaching within learning factories T Leipzig, K Leipzig, V Hummel Resource efficiency for global competitiveness: International Conference on …, 2016 | 7 | 2016 |
| An architecture for bidirectional learning games T Von Leipzig, E Lutters, V Hummel, C Schutte International Journal of Game-Based Learning (IJGBL) 12 (1), 1-22, 2022 | 5 | 2022 |
| Driving Big Data Capabilities and Sustainable Innovation in Organisations T von Leipzig, J du Toit, F Ortmann Smart, Sustainable Manufacturing in an Ever-Changing World: Proceedings of …, 2023 | 2 | 2023 |
| Adaptive games for learner and systems (bidirectional) learning T von Leipzig | 2 | 2022 |
| 21st Century knowledge dissemination: Adaptive games to address the skills gap T Leipzig, K Leipzig, V Hummel Knowledge valorisation in the age of digitalization: International …, 2019 | 1 | 2019 |
| Application and Evaluation of an Anomaly Detection Framework in Learning Factory Environments L Jackson, K von Leipzig, V Hummel, T von Leipzig Conference on Learning Factories, 225-233, 2025 | | 2025 |
| Adaptive games for learner and systems (bidirectional) learning T von Leipzig Stellenbosch University, 2022 | | 2022 |
| Game-Based Learning and Virtual Reality: Innovation in Performance Improvement T von Leipzig, PA Gouws, MH Greeff COMA’19, 383, 2019 | | 2019 |