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WO2008120495A1 - Game system, storage server, score server, game system control method, information recording medium, and program - Google Patents

Game system, storage server, score server, game system control method, information recording medium, and program Download PDF

Info

Publication number
WO2008120495A1
WO2008120495A1 PCT/JP2008/051783 JP2008051783W WO2008120495A1 WO 2008120495 A1 WO2008120495 A1 WO 2008120495A1 JP 2008051783 W JP2008051783 W JP 2008051783W WO 2008120495 A1 WO2008120495 A1 WO 2008120495A1
Authority
WO
WIPO (PCT)
Prior art keywords
score
server
game system
storage server
threshold value
Prior art date
Application number
PCT/JP2008/051783
Other languages
French (fr)
Japanese (ja)
Inventor
Shoji Mori
Original Assignee
Konami Digital Entertainment Co., Ltd.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co., Ltd. filed Critical Konami Digital Entertainment Co., Ltd.
Priority to US12/593,730 priority Critical patent/US20100120528A1/en
Priority to KR1020097019290A priority patent/KR100962548B1/en
Priority to CN200880009400A priority patent/CN101641141A/en
Priority to EP08710761A priority patent/EP2133126A4/en
Publication of WO2008120495A1 publication Critical patent/WO2008120495A1/en

Links

Classifications

    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/798Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/5533Game data structure using program state or machine event data, e.g. server keeps track of the state of multiple players on in a multiple player game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/558Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by assessing the players' skills or ranking

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)
  • Information Retrieval, Db Structures And Fs Structures Therefor (AREA)

Abstract

When a game terminal (1) transmits progress status information including a score to a storage server (2), the storage server (2) stores the progress status information into a progress status information storage unit (204). At this time, if the stored score exceeds a predetermined threshold value, the storage server (2) transmits the score to a score server (3), which registers the received score into a ranking storage unit (301). The threshold value is updated by a threshold updating unit (306) in the score server (3) according to a predetermined threshold order and at a predetermined timing. Scores not exceeding the threshold value are deleted by a ranking deletion unit (307). The updated threshold value is then transmitted to the storage server (2).
PCT/JP2008/051783 2007-03-29 2008-02-04 Game system, storage server, score server, game system control method, information recording medium, and program WO2008120495A1 (en)

Priority Applications (4)

Application Number Priority Date Filing Date Title
US12/593,730 US20100120528A1 (en) 2007-03-29 2008-02-04 Game System, Storage Server, Score Server, Game System Control Method, Information Recording Medium, and Program
KR1020097019290A KR100962548B1 (en) 2007-03-29 2008-02-04 Game system, game system control method and information recording medium
CN200880009400A CN101641141A (en) 2007-03-29 2008-02-04 Game system, storage server, score server, game system control method, information recording medium, and program
EP08710761A EP2133126A4 (en) 2007-03-29 2008-02-04 Game system, storage server, score server, game system control method, information recording medium, and program

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2007087705A JP4309930B2 (en) 2007-03-29 2007-03-29 GAME SYSTEM, GAME SYSTEM CONTROL METHOD, AND PROGRAM
JP2007-087705 2007-03-29

Publications (1)

Publication Number Publication Date
WO2008120495A1 true WO2008120495A1 (en) 2008-10-09

Family

ID=39808080

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2008/051783 WO2008120495A1 (en) 2007-03-29 2008-02-04 Game system, storage server, score server, game system control method, information recording medium, and program

Country Status (7)

Country Link
US (1) US20100120528A1 (en)
EP (1) EP2133126A4 (en)
JP (1) JP4309930B2 (en)
KR (1) KR100962548B1 (en)
CN (1) CN101641141A (en)
TW (1) TW200911337A (en)
WO (1) WO2008120495A1 (en)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011019512A (en) * 2009-06-18 2011-02-03 Bml Inc Comparative quantitative method for human papillomavirus
US9092947B1 (en) * 2010-05-24 2015-07-28 Amazon Technologies, Inc. Location-based ranking
CN105935492A (en) * 2016-06-03 2016-09-14 上海慧模智能科技有限公司 Game device and interaction system

Families Citing this family (11)

* Cited by examiner, † Cited by third party
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US20120246585A9 (en) * 2008-07-14 2012-09-27 Microsoft Corporation System for editing an avatar
US9616348B2 (en) * 2009-09-11 2017-04-11 Qualcomm Incorporated System and method of providing leaderboards for mobile gaming in a wireless network
KR101093962B1 (en) * 2009-09-30 2011-12-15 엔에이치엔(주) Ranking system and method using statistics
JP5860634B2 (en) * 2011-08-23 2016-02-16 任天堂株式会社 Information processing system, information processing method, server program, server device, and server system
JP5190152B1 (en) 2011-10-26 2013-04-24 株式会社コナミデジタルエンタテインメント Game server, control method, and program
CN103530520A (en) * 2013-10-16 2014-01-22 腾讯科技(深圳)有限公司 Method and terminal for obtaining data
US9764242B2 (en) 2013-10-16 2017-09-19 Tencent Technology (Shenzhen) Company Limited Method and system for providing game ranking information
JP2015150172A (en) * 2014-02-13 2015-08-24 任天堂株式会社 Information sharing system, information-processing device, program, and information sharing method
KR101640922B1 (en) * 2014-11-14 2016-07-19 주식회사 카카오게임즈 Ranking computation method, computer-readable medium and system
JP7464437B2 (en) * 2020-04-23 2024-04-09 株式会社Nttドコモ Information processing device
CN114405006A (en) * 2021-12-29 2022-04-29 北京像素软件科技股份有限公司 A family system management method, device, terminal and storage medium

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JP2000051523A (en) * 1998-08-05 2000-02-22 Namco Ltd Network game system and game total data display method
JP2001187273A (en) * 1999-01-28 2001-07-10 Sega Corp Network game system, game device terminal used therefor, and storage medium
JP2001243153A (en) * 2000-03-02 2001-09-07 Soft Ryutsu Kk Online game server and method for providing online game service
JP2002331170A (en) * 2001-05-11 2002-11-19 Namco Ltd Game progress management information, information storage medium, game progress management system, and game system
JP2003275469A (en) * 2002-03-27 2003-09-30 Konami Co Ltd Network game system
JP2006239107A (en) * 2005-03-03 2006-09-14 Aruze Corp Server and game system

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US20030177347A1 (en) * 1995-11-22 2003-09-18 Bruce Schneier Methods and apparatus for awarding prizes based on authentication of computer generated outcomes using coupons
US6224485B1 (en) * 1998-05-01 2001-05-01 Midway Amusement Games, Llc High-score display system for a video game
KR100664475B1 (en) * 1999-01-28 2007-01-04 가부시키가이샤 세가 Network game systems, and game consoles and storage media used on it
JP2002233664A (en) * 2001-02-08 2002-08-20 Konami Computer Entertainment Osaka:Kk Game progress control program, server for game, and method of controlling game progress
JP3751969B1 (en) * 2004-10-21 2006-03-08 コナミ株式会社 GAME SYSTEM, GAME SERVER DEVICE AND ITS CONTROL METHOD, AND GAME DEVICE AND ITS CONTROL METHOD

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2000051523A (en) * 1998-08-05 2000-02-22 Namco Ltd Network game system and game total data display method
JP2001187273A (en) * 1999-01-28 2001-07-10 Sega Corp Network game system, game device terminal used therefor, and storage medium
JP2001243153A (en) * 2000-03-02 2001-09-07 Soft Ryutsu Kk Online game server and method for providing online game service
JP2002331170A (en) * 2001-05-11 2002-11-19 Namco Ltd Game progress management information, information storage medium, game progress management system, and game system
JP2003275469A (en) * 2002-03-27 2003-09-30 Konami Co Ltd Network game system
JP2006239107A (en) * 2005-03-03 2006-09-14 Aruze Corp Server and game system

Non-Patent Citations (1)

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Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2011019512A (en) * 2009-06-18 2011-02-03 Bml Inc Comparative quantitative method for human papillomavirus
US9092947B1 (en) * 2010-05-24 2015-07-28 Amazon Technologies, Inc. Location-based ranking
US9710487B2 (en) 2010-05-24 2017-07-18 Amazon Technologies, Inc. Location-based ranking
CN105935492A (en) * 2016-06-03 2016-09-14 上海慧模智能科技有限公司 Game device and interaction system

Also Published As

Publication number Publication date
US20100120528A1 (en) 2010-05-13
TW200911337A (en) 2009-03-16
JP4309930B2 (en) 2009-08-05
JP2008245712A (en) 2008-10-16
CN101641141A (en) 2010-02-03
KR20090110945A (en) 2009-10-23
EP2133126A1 (en) 2009-12-16
KR100962548B1 (en) 2010-06-14
EP2133126A4 (en) 2010-06-30

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