Hi, I'm Otterisk!
As a solo dev, I’ve learned that there is a big difference between art and game-ready assets. I know that a beautiful illustration is great, but the real challenge is making sure it's compatible and optimized for a game engine.
And here I am, offering a solution for game developers, especially solo and indie creators. I’m not just a pixel artist, I’m a pipeline-oriented artist who thinks like a game designer before scratching the canvas.
My works might not always be the flashiest, but I can guarantee they are functional, compatible, and ready for your project or learning journey.
The KISS principle is often the hardest thing to actually nail. Hana Caraka delivers clean, readable sprites that keep the focus on gameplay.
It’s a minimalist collection that stays professional, beautiful, functional, and ready to drop into your project. I designed these specifically for top-down adventures, life-sims, and combat games. The best part? The simplicity makes it easy for other artists to match the style as your project scales up.