diff --git a/README.md b/README.md index ea8bec83c4f0f766bf1334d762e6039c7233f248..9768767c464b491fca6829aa30f69fecd3040825 100644 --- a/README.md +++ b/README.md @@ -204,17 +204,13 @@ PulseAudio can be made to work, if you figure out the correct sample-rate and st ### Double vision when moving head -Asynchronous reprojection is broken on some AMD Vulkan drivers for Linux and possibly Nvidia (TODO: please test). If games generate enough frames, you won't see this, but otherwise, you probably will. +On SteamVR versions >1.14, asynchronous reprojection is broken on all drivers and hardware. If games generate enough frames, you won't see this, but otherwise, you probably will. **Fix** -- Refer to *Use alternative Vulkan drivers* in order to try another driver - -**Fix, if all other options are exhausted** Either: -- Reduce the resolution until reprojection is no longer an issue -- Enable Legacy Reprojection Mode for the game, it performs better (which does the same as `enableLinuxVulkanAsync`?) -- Use SteamVR 1.14, where reprojection works fine on RADV, refer to *Using older SteamVR versions* -- Disable async reprojection (degrades perceived performance) by setting `"enableLinuxVulkanAsync" : false` under the `steamvr` section at `~/.steam/steam/config/steamvr.vrsettings` +- Use SteamVR 1.14, refer to *Using older SteamVR versions* +- Enable Legacy Reprojection Mode for each game, then reduce the resolution until the experience is stable (otherwise a similar effect will be present) +- If asynchronous reprojection causes issues on SteamVR 1.14, disable it by setting `"enableLinuxVulkanAsync" : false` under the `steamvr` section at `~/.steam/steam/config/steamvr.vrsettings` ### Games crash before anything renders @@ -250,7 +246,7 @@ VK_ICD_FILENAMES=/opt/amdgpu-pro/etc/vulkan/icd.d/amd_icd64.json:/opt/amdgpu-pro ``` #### Nvidia -TODO +NVK driver has become part of Mesa, however it is not finished yet and does not yield the expected performance. ### Graphics artifacts in SteamVR and in overlays (AMDGPU) @@ -278,7 +274,7 @@ SteamVR 1.14 is the version to fall back to in case of certain issues. **Note:** It does not work on Wayland. -On AMD, it fixes reprojection for games run with RADV, and doesn't crash or introduce graphics artifacts, unlike the newer versions do. +It fixes asynchronous reprojection, and doesn't crash or introduce graphics artifacts, unlike the newer versions do. **Instructions** 1. Right click SteamVR in Steam