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v0.8.4

• Fill the HWND text of docked windows with the tab name [p=2649553]
• Fix "Too many vertices in ImDrawList" assertion when adding many draw calls during the first 2 frames of a context
• Fix a crash when opening a window more than 1 minute after the last one in the same context [p=2639537]
• Fix two cases of stuck mouse buttons and keyboard keys after closing windows
• Ignore warnings when loading PNG images
• Lua demo: replace `r.ImGui_` prefix with `ImGui.`
• macOS: fix a crash when destroying a window immediately after receiving focus
• macOS: fix stuck buttons and keys after a native menu is opened
• macOS: update window position when resizing via native decorations
• Re-raise the minimum OpenGL version to 3.2
• Update dear imgui to v1.89.3 <https://github.com/ocornut/imgui/releases/tag/v1.89.3>
• Windows: fix a memory leak in the Direct3D 10 renderer [p=2639587]
• Windows: fix incorrect monitor work area calculation in some cases [p=2639793]

gfx2imgui:
• Fix multiple text aligment and clipping bugs [p=2646948]
• Fix preloading fonts after gaps in slot indices
• Fix stuck mouse buttons after focus loss [p=2647387]
• Improve rendering of lines with fractional scaling [p=2646948]
• Various compatibility improvements and performance optimizations

API changes:
• Add MouseCursor_None
• Add NumericLimits_{Double,Int}
• Add SeparatorText and StyleVar_SeparatorText{BorderSize,Align,Padding}