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The core has no director that paces enemy waves. The arena (#16) writes a provisional one: a wave table by time, a cap on live enemies, and spawn positions drawn on their own random stream (arena/src/sim/director.ts, marked FINDING).
Idea
Move a director into the core once its shape is known: waves as content, a cap, and spawns drawn on the director's own stream, returning spawn events for the game to place.
Open — decided when this is picked up
Whether one provisional director is enough evidence for a shape; a second consumer (another game style) may be needed first.
What is content (waves, caps) and what is the game's (positions, arena geometry).
Activity