I'm Magnus, a Swedish developer that works full time as a developer at Varnish Software. My biggest interest on my spare time is developing open source software that I need myself (and hope that others to need as well) and doing voxel/game experiments.
My current project is a ray-casted voxel engine in Go, where I'm trying to implement some techniques I thought of. But before I can run I will try to stand up by doing some raw OpenGL experiments in Go.
Getting sponsors is a dream for me since that would be a token of appreciation for my open sourced work. A lot of the things I make takes a lot of time to both build and maintain. The maintaining part is usually the hardest part to get motivation for. Getting sponsorship would most certainly make the motivation higher!
2 sponsors have funded Lallassu’s work.
Featured work
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Lallassu/voxelengine3
Voxel-engine in Javascript
JavaScript 343 -
Lallassu/wizardwarz
WebGL Multiplayer game with NodeJS backend
JavaScript 299 -
Lallassu/gorss
Go Terminal Feed Reader
Go 436 -
Lallassu/gizmo
2D Pixel Destruction Game written in Go.
Go 145 -
Lallassu/doit
Simple Todo List - Wunderlist Replacement
Vue 85 -
Lallassu/voxelengine_urho3d
Voxel engine in C++ using Urho3D
C++ 111
$1 a month
SelectGet my full gratitude! 🤜
$5 a month
SelectI usually have my current project in a private repository before I feel it can be shared to the world. This tier let you get access to this (unpolished) repository and others to come.
$10 a month
SelectGet help via email. I will try to do my best in helping you out getting my projects to work. I will also answer any questions related to the things I build and try to explain how things work.