Stars
(Siggraph Asia 2023) Code of "IconShop: Text-Guided Vector Icon Synthesis with Autoregressive Transformers"
Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals.
A starter project that sets up axum and yew for full stack Rust web apps.
Applied 3D geometry in C++, with a focus on surface meshes.
Some simple Blender scripts for rendering paper figures
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
Collection of 📦 tiny, 🚀 fast, 😼 easy to use js/ts libs
A Map subclass with support for multiple keys for one entry.
An experiment in writing algebraic constraint solvers for 3D CAD
Collection of scripts for generating 3D levels (environments/dungeons) procedurally using Blender's Python API.
A module to simplify the use of the Blender Python API.
Fake Blender Python API module collection for the code completion.
Photo-realistic 3D rendering with Python and POV-Ray
Astrometry.net -- automatic recognition of astronomical images
A fast single-producer, single-consumer lock-free queue for C++
a lil webpage that helps you write ffmpeg commands
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
nanobind: tiny and efficient C++/Python bindings
Source for my paper, Understanding the Lomb-Scargle Periodogram
Lightweight non-uniform Fast Fourier Transform in Python
A Python-embedded modeling language for convex optimization problems.
Utilities for calculating planetary orbits using Kepler's laws and orbital elements
Billion Star 3D Rendering Engine for the ESA's Gaia EDR3 data set