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world.h
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world.h
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/*
* Copyright (C) 1999-2005 Terence M. Welsh
*
* This file is part of Skyrocket.
*
* Skyrocket is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* Skyrocket is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef WORLD_H
#define WORLD_H
#define STARMESH 12
#define STARTEXSIZE 1024
#define MOONGLOWTEXSIZE 128
#define CLOUDMESH 70
/*extern int dWind;
extern int dAmbient;
extern int dStardensity;
extern int dMoonglow;
extern int dMoon;
extern int dClouds;
extern int dEarth;*/
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#include "Skyrocket.h"
class World{
public:
int doSunset;
float moonRotation, moonHeight;
float cloudShift;
float stars[STARMESH+1][STARMESH/2][6]; // 6 = x,y,z,u,v,bright
float clouds[CLOUDMESH+1][CLOUDMESH+1][9]; // 9 = x,y,z,u,v,std bright,r,g,b
unsigned int starlist;
GLuint startex;
unsigned int moonlist;
GLuint moontex;
unsigned int moonglowlist;
GLuint moonglowtex;
GLuint cloudtex;
GLuint sunsettex;
unsigned int sunsetlist;
GLuint earthneartex;
GLuint earthfartex;
GLuint earthlighttex;
unsigned int earthlist;
unsigned int earthnearlist;
unsigned int earthfarlist;
World(SkyrocketSaverSettings *inSettings);
~World(){}
// For building mountain sillohettes in sunset
void makeHeights(int first, int last, int *h);
void update(float frameTime, SkyrocketSaverSettings *inSettings);
void draw(SkyrocketSaverSettings *inSettings);
};
#endif