forked from charmbracelet/bubbletea
-
Notifications
You must be signed in to change notification settings - Fork 0
/
screen.go
202 lines (174 loc) · 7.3 KB
/
screen.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
package tea
// WindowSizeMsg is used to report the terminal size. It's sent to Update once
// initially and then on every terminal resize. Note that Windows does not
// have support for reporting when resizes occur as it does not support the
// SIGWINCH signal.
type WindowSizeMsg struct {
Width int
Height int
}
// ClearScreen is a special command that tells the program to clear the screen
// before the next update. This can be used to move the cursor to the top left
// of the screen and clear visual clutter when the alt screen is not in use.
//
// Note that it should never be necessary to call ClearScreen() for regular
// redraws.
func ClearScreen() Msg {
return clearScreenMsg{}
}
// clearScreenMsg is an internal message that signals to clear the screen.
// You can send a clearScreenMsg with ClearScreen.
type clearScreenMsg struct{}
// EnterAltScreen is a special command that tells the Bubble Tea program to
// enter the alternate screen buffer.
//
// Because commands run asynchronously, this command should not be used in your
// model's Init function. To initialize your program with the altscreen enabled
// use the WithAltScreen ProgramOption instead.
func EnterAltScreen() Msg {
return enterAltScreenMsg{}
}
// enterAltScreenMsg in an internal message signals that the program should
// enter alternate screen buffer. You can send a enterAltScreenMsg with
// EnterAltScreen.
type enterAltScreenMsg struct{}
// ExitAltScreen is a special command that tells the Bubble Tea program to exit
// the alternate screen buffer. This command should be used to exit the
// alternate screen buffer while the program is running.
//
// Note that the alternate screen buffer will be automatically exited when the
// program quits.
func ExitAltScreen() Msg {
return exitAltScreenMsg{}
}
// exitAltScreenMsg in an internal message signals that the program should exit
// alternate screen buffer. You can send a exitAltScreenMsg with ExitAltScreen.
type exitAltScreenMsg struct{}
// EnableMouseCellMotion is a special command that enables mouse click,
// release, and wheel events. Mouse movement events are also captured if
// a mouse button is pressed (i.e., drag events).
//
// Because commands run asynchronously, this command should not be used in your
// model's Init function. Use the WithMouseCellMotion ProgramOption instead.
func EnableMouseCellMotion() Msg {
return enableMouseCellMotionMsg{}
}
// enableMouseCellMotionMsg is a special command that signals to start
// listening for "cell motion" type mouse events (ESC[?1002l). To send an
// enableMouseCellMotionMsg, use the EnableMouseCellMotion command.
type enableMouseCellMotionMsg struct{}
// EnableMouseAllMotion is a special command that enables mouse click, release,
// wheel, and motion events, which are delivered regardless of whether a mouse
// button is pressed, effectively enabling support for hover interactions.
//
// Many modern terminals support this, but not all. If in doubt, use
// EnableMouseCellMotion instead.
//
// Because commands run asynchronously, this command should not be used in your
// model's Init function. Use the WithMouseAllMotion ProgramOption instead.
func EnableMouseAllMotion() Msg {
return enableMouseAllMotionMsg{}
}
// enableMouseAllMotionMsg is a special command that signals to start listening
// for "all motion" type mouse events (ESC[?1003l). To send an
// enableMouseAllMotionMsg, use the EnableMouseAllMotion command.
type enableMouseAllMotionMsg struct{}
// DisableMouse is a special command that stops listening for mouse events.
func DisableMouse() Msg {
return disableMouseMsg{}
}
// disableMouseMsg is an internal message that signals to stop listening
// for mouse events. To send a disableMouseMsg, use the DisableMouse command.
type disableMouseMsg struct{}
// HideCursor is a special command for manually instructing Bubble Tea to hide
// the cursor. In some rare cases, certain operations will cause the terminal
// to show the cursor, which is normally hidden for the duration of a Bubble
// Tea program's lifetime. You will most likely not need to use this command.
func HideCursor() Msg {
return hideCursorMsg{}
}
// hideCursorMsg is an internal command used to hide the cursor. You can send
// this message with HideCursor.
type hideCursorMsg struct{}
// ShowCursor is a special command for manually instructing Bubble Tea to show
// the cursor.
func ShowCursor() Msg {
return showCursorMsg{}
}
// showCursorMsg is an internal command used to show the cursor. You can send
// this message with ShowCursor.
type showCursorMsg struct{}
// EnableBracketedPaste is a special command that tells the Bubble Tea program
// to accept bracketed paste input.
//
// Note that bracketed paste will be automatically disabled when the
// program quits.
func EnableBracketedPaste() Msg {
return enableBracketedPasteMsg{}
}
// enableBracketedPasteMsg in an internal message signals that
// bracketed paste should be enabled. You can send an
// enableBracketedPasteMsg with EnableBracketedPaste.
type enableBracketedPasteMsg struct{}
// DisableBracketedPaste is a special command that tells the Bubble Tea program
// to accept bracketed paste input.
//
// Note that bracketed paste will be automatically disabled when the
// program quits.
func DisableBracketedPaste() Msg {
return disableBracketedPasteMsg{}
}
// disableBracketedPasteMsg in an internal message signals that
// bracketed paste should be disabled. You can send an
// disableBracketedPasteMsg with DisableBracketedPaste.
type disableBracketedPasteMsg struct{}
// EnterAltScreen enters the alternate screen buffer, which consumes the entire
// terminal window. ExitAltScreen will return the terminal to its former state.
//
// Deprecated: Use the WithAltScreen ProgramOption instead.
func (p *Program) EnterAltScreen() {
if p.renderer != nil {
p.renderer.enterAltScreen()
}
}
// ExitAltScreen exits the alternate screen buffer.
//
// Deprecated: The altscreen will exited automatically when the program exits.
func (p *Program) ExitAltScreen() {
if p.renderer != nil {
p.renderer.exitAltScreen()
}
}
// EnableMouseCellMotion enables mouse click, release, wheel and motion events
// if a mouse button is pressed (i.e., drag events).
//
// Deprecated: Use the WithMouseCellMotion ProgramOption instead.
func (p *Program) EnableMouseCellMotion() {
p.renderer.enableMouseCellMotion()
}
// DisableMouseCellMotion disables Mouse Cell Motion tracking. This will be
// called automatically when exiting a Bubble Tea program.
//
// Deprecated: The mouse will automatically be disabled when the program exits.
func (p *Program) DisableMouseCellMotion() {
p.renderer.disableMouseCellMotion()
}
// EnableMouseAllMotion enables mouse click, release, wheel and motion events,
// regardless of whether a mouse button is pressed. Many modern terminals
// support this, but not all.
//
// Deprecated: Use the WithMouseAllMotion ProgramOption instead.
func (p *Program) EnableMouseAllMotion() {
p.renderer.enableMouseAllMotion()
}
// DisableMouseAllMotion disables All Motion mouse tracking. This will be
// called automatically when exiting a Bubble Tea program.
//
// Deprecated: The mouse will automatically be disabled when the program exits.
func (p *Program) DisableMouseAllMotion() {
p.renderer.disableMouseAllMotion()
}
// SetWindowTitle sets the terminal window title.
func (p *Program) SetWindowTitle(title string) {
p.output.SetWindowTitle(title)
}