8000 New telnet interface that takes advantage of the vt_tiledata patch · Issue #109 · TAEB/TAEB · GitHub
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New telnet interface that takes advantage of the vt_tiledata patch #109

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@doy

This would improve reliability on NAO. See http://nethackwiki.com/wiki/Vt_tiledata for more information.

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  1. sartak commented on Dec 18, 2013

    @sartak
    Member

    I seem to recall a problem with the patch where not all prompts (maybe at start of game?) got that extra escape code. Looked in a few places but couldn't find anything mentioning that problem.

    I only mention it here in case someone does implement it and sees weird problems. :)

  2. doy commented on Dec 18, 2013

    @doy
    MemberAuthor

    Oh, right - I did look into this in the past, and the tricky part was that dgamelaunch doesn't use the escape codes, so logging in is hard. There's probably a way to work around this if we fiddle with it enough though.

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