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FileIO.cpp
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FileIO.cpp
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/**********************************************************************
Audacity: A Digital Audio Editor
FileIO.cpp
Leland Lucius
**********************************************************************/
#include "Audacity.h"
#include "FileIO.h"
#include <wx/defs.h>
#include <wx/crt.h>
#include <wx/filename.h>
#include <wx/wfstream.h>
FileIO::FileIO(const wxString & name, FileIOMode mode)
: mName(name),
mMode(mode),
mOpen(false)
{
wxString scheme;
if (mMode == FileIO::Input) {
mInputStream = std::make_unique<wxFFileInputStream>(mName);
if (mInputStream == NULL || !mInputStream->IsOk()) {
wxPrintf(wxT("Couldn't get input stream: %s\n"), name);
return;
}
}
else {
mOutputStream = std::make_unique<wxFFileOutputStream>(mName);
if (mOutputStream == NULL || !mOutputStream->IsOk()) {
wxPrintf(wxT("Couldn't get output stream: %s\n"), name);
return;
}
}
mOpen = true;
}
FileIO::~FileIO()
{
Close();
}
bool FileIO::IsOpened()
{
return mOpen;
}
bool FileIO::Close()
{
bool success = true;
if (mOutputStream) {
// mOutputStream->Sync() returns void! Rrr!
success = mOutputStream->GetFile()->Flush() &&
mOutputStream->Close();
mOutputStream.reset();
}
mInputStream.reset();
mOpen = false;
return success;
}
wxInputStream & FileIO::Read(void *buf, size_t size)
{
if (mInputStream == NULL) {
return *mInputStream;
}
return mInputStream->Read(buf, size);
}
wxOutputStream & FileIO::Write(const void *buf, size_t size)
{
if (mOutputStream == NULL) {
return *mOutputStream;
}
return mOutputStream->Write(buf, size);
}