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Welcome to the Godot Forum! :wave:
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295
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28759
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October 7, 2026
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Nearby clickables in point-and-click game
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1
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16
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October 17, 2026
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No collision on area2d
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2
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25
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October 17, 2026
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Directory access for user-generated extension
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5
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43
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October 17, 2026
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Maskborne Teaser Trailer
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3
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64
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October 17, 2026
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Sprite Socket Bench: PNG socket coordinates for AnimatedSprite2D (free demo)
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2
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84
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October 17, 2026
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Is ther a toturial on how to host online game free...?
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41
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401
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October 17, 2026
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Game Ideas Need help
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1
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65
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October 17, 2026
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Scene transition shaders for Godot 4: iris, circle wipe, pixel dissolve (free Lite pack, short demo)
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0
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16
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October 17, 2026
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Ice & Frost VFX for Godot 4 - freeze, thaw or shatter any mesh, web demo, free Lite
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0
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17
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October 17, 2026
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Animationplayer play_section_with_markers not working as expectged. Am I missing somethign?
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2
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45
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October 17, 2026
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Question for people who know C++
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4
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89
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October 17, 2026
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NodeWorthy - The visual Godot game creator
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33
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757
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October 17, 2026
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Unloading/loading a scene, am i doing something wrong?
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5
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51
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October 17, 2026
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Problem with vector tweening
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2
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39
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October 17, 2026
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How do I change the pathfinding algorithm of a Navigationagent (2d in my case but 3d as well)?
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6
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145
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October 17, 2026
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Ziva.sh - AI Godot Development Agent
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48
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3415
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October 17, 2026
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Global Variable changing the root of my node
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17
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91
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October 17, 2026
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City Builder, with Tutorial for making your own - Hawk Hill Manor
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2
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96
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October 17, 2026
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Trouble with handling drop impact sfx
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2
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45
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October 17, 2026
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Is godot tilemapLayer ghost collision fixed?
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4
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53
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October 17, 2026
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How do I do multithreading per chunk in a Minecraft voxel game
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9
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115
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October 17, 2026
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Add an "ai-assisted" tag or something similar, especially for Resources people make
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106
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2039
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October 17, 2026
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Help a newbie understand
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4
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110
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October 17, 2026
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Inverse hull outlines on meshes with custom normals
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2
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43
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October 17, 2026
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An English translation of gugu's macaroon company game
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0
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27
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October 17, 2026
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Fish fillets remake godot edition
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0
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31
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October 17, 2026
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How do i connect rigidbodies, and how do i efficiently check which bodies are connected out of hundreds?
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11
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94
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October 17, 2026
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Indie Show I am working on
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15
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406
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October 17, 2026
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Steam Frame (VR) and Godot
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7
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312
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October 17, 2026
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