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Welcome to the Godot Forum! :wave:
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281
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26364
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August 2, 2026
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I would like you to help me make improvements
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6
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57
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August 3, 2026
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Hi i am a new game dev i got started like from 2 months only and i am making a 2d game and i am having a problem with physics in the game
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3
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51
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August 3, 2026
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SIGNALS BETWEEN SCENES
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1
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5
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August 3, 2026
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creating a game and meeting new people
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0
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6
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August 3, 2026
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What about Composition in Godot?
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4
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58
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August 3, 2026
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Gscript Editor will not type certain letters unless I hold them.
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3
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52
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August 3, 2026
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Camera2d gets stuck when I try to dynamically change camera limits and its been troubling me for days
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33
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108
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August 3, 2026
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HTML5 export doesn't work on iOS 15.8
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9
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28
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August 3, 2026
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Convert object normal map
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41
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229
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August 3, 2026
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Release candidate: Godot 4.7.2 RC 1
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3
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33
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August 3, 2026
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Rate for rate (gmtk game jam 2026)
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14
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186
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August 3, 2026
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Trouble with emulating a mouse-based shooting mechanic in 3D top-down space
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12
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72
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August 3, 2026
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Gridmap stops displaying yellow preview in viewport
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2
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35
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August 3, 2026
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CSG cut through instance/duplicated node
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1
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16
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August 3, 2026
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Get Array of All The Cells In A TileMapLayer
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3
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56
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August 3, 2026
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Button with custom content
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3
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43
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August 3, 2026
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Why HTML5 loading time with Godot is so long?
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2
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33
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August 3, 2026
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Problem with changing 2d animations related to actions
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1
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19
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August 3, 2026
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Is ARRAY_COLOR stored as floats or bytes in Godot 4.x?
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6
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34
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August 3, 2026
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Blockbench Locators
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2
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60
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August 3, 2026
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Invalid assignment of property when trying to set animation transition outside specific condition
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0
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14
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August 3, 2026
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What is a LightmapGI "slice index"?
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2
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58
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August 3, 2026
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How to make text scale without being blurry or pixelated?
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1
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29
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August 3, 2026
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Tiny Glade-like building game
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2
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122
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August 3, 2026
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Tactical Strategy Game - Anomaly Grid
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38
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761
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August 3, 2026
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BULOKI, a game combining the controls of Bloxorz with the tension of Pac-Man
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3
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47
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August 3, 2026
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Best way to handle cancelling scene streaming requests?
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1
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40
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August 3, 2026
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multi_dimensional arrays
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1
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35
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August 3, 2026
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Overlapping NavigationRegions on the same layer won't merge and prevents travel cost changes
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1
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30
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August 3, 2026
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