☆☆☆
Y2K fashion is back, and unfortunately so is the pressure to shrink yourself to wear it. Y2K fashion already wrecked the body image of the millenial generation, and I don't want to see another generation fall to the same fate.
☆
No one is static. Over the course of your life you may grow bigger or smaller, you may tan or lighten, you may gain or lose mobility, and that's fine and normal and should have nothing to do with fashion. My aim is to highlight that separation of body image and fashion identity. The base game has 12 body sizes, 20 skin tones, seated and standing options (this is my next update), mobility aids, 2 chest options (coming soon!) and *so much more* to come. Every piece of clothing in the dollz☆infinite dollmaker dress up game is hand-drawn for each of the body sizes to make sure it flatters *every* body size (yes - that means each clothing style option is hand drawn 12-24 times), which means that your body can change and you can keep the exact same outfit.
☆
dollz☆infinite is hand-drawn and hand-coded by me from the ground up. Although its a bit janky at the moment and there are plenty of bugs, it is and will always remain a free-to-play, AI-free project. I think it is important to be able to see yourself represented in games without having to pay to play.
☆
I work on the dollmaker in my free time between freelance programming and oil painting, and raising two kids. The design process for new features is slow and tedious, but I strongly feel it is the correct way to do it. Your support simply gives me time to make that happen, and if you are interested in helping build up dollz☆infinite, there is a patreon link! More funding means less freelance work needed, which means more time to draw, which means more features and more of your ideas i get to help bring to life. Let's build dollz☆infinite together :3
☆