| OpenCV 4.3.0 Open Source Computer Vision

Classes | Typedefs | Functions
cv::gapi::wip::draw Namespace Reference

## Classes
struct | Circle
| This structure represents a circle to draw. More...
struct | freetype_font
| This structure specifies which FreeType font to use by FText primitives. More...
struct | FText
| This structure represents a text string to draw using FreeType renderer. More...
struct | Image
| This structure represents an image to draw. More...
struct | Line
| This structure represents a line to draw. More...
struct | Mosaic
| This structure represents a mosaicing operation. More...
struct | Poly
| This structure represents a polygon to draw. More...
struct | Rect
| This structure represents a rectangle to draw. More...
struct | Text
| This structure represents a text string to draw. More...

## Typedefs
using | GMat2 = std::tuple< cv::GMat, cv::GMat >
using | GMatDesc2 = std::tuple< cv::GMatDesc, cv::GMatDesc >
using | Prim = util::variant< Text, FText, Rect, Circle, Line, Mosaic, Image, Poly >
using | Prims = std::vector< Prim >

## Functions
void | render (cv::Mat &bgr, const Prims &prims, cv::GCompileArgs &&args={})
| The function renders on the input image passed drawing primitivies. More...
void | render (cv::Mat &y_plane, cv::Mat &uv_plane, const Prims &prims, cv::GCompileArgs &&args={})
| The function renders on two NV12 planes passed drawing primitivies. More...
GMat | render3ch (const GMat &src, const GArray< Prim > &prims)
| Renders on 3 channels input. More...
GMat2 | renderNV12 (const GMat &y, const GMat &uv, const GArray< Prim > &prims)
| Renders on two planes. More...

## Typedef Documentation

## ◆ GMat2

using cv::gapi::wip::draw::GMat2 = typedef std::tuple<cv::GMat,cv::GMat>

## ◆ GMatDesc2

using cv::gapi::wip::draw::GMatDesc2 = typedef std::tuple<cv::GMatDesc,cv::GMatDesc>