Repository navigation
Expand file tree
/
Copy pathrulesmap.go
More file actions
78 lines (66 loc) · 2.24 KB
/
Copy pathrulesmap.go
File metadata and controls
78 lines (66 loc) · 2.24 KB
1
2
3
4
5
6
7
8
9
961B
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
/*
* Minio Cloud Storage, (C) 2018 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package event
// RulesMap - map of rules for every event name.
type RulesMap map[Name]Rules
// add - adds event names, prefixes, suffixes and target ID to rules map.
func (rulesMap RulesMap) add(eventNames []Name, pattern string, targetID TargetID) {
rules := make(Rules)
rules.Add(pattern, targetID)
for _, eventName := range eventNames {
for _, name := range eventName.Expand() {
rulesMap[name] = rulesMap[name].Union(rules)
}
}
}
// Clone - returns copy of this rules map.
func (rulesMap RulesMap) Clone() RulesMap {
rulesMapCopy := make(RulesMap)
for eventName, rules := range rulesMap {
rulesMapCopy[eventName] = rules.Clone()
}
return rulesMapCopy
}
// Add - adds given rules map.
func (rulesMap RulesMap) Add(rulesMap2 RulesMap) {
for eventName, rules := range rulesMap2 {
rulesMap[eventName] = rules.Union(rulesMap[eventName])
}
}
// Remove - removes given rules map.
func (rulesMap RulesMap) Remove(rulesMap2 RulesMap) {
for eventName, rules := range rulesMap {
if nr := rules.Difference(rulesMap2[eventName]); len(nr) != 0 {
rulesMap[eventName] = nr
} else {
delete(rulesMap, eventName)
}
}
}
// Match - returns TargetIDSet matching object name and event name in rules map.
func (rulesMap RulesMap) Match(eventName Name, objectName string) TargetIDSet {
return rulesMap[eventName].Match(objectName)
}
// NewRulesMap - creates new rules map with given values.
func NewRulesMap(eventNames []Name, pattern string, targetID TargetID) RulesMap {
// If pattern is empty, add '*' wildcard to match all.
if pattern == "" {
pattern = "*"
}
rulesMap := make(RulesMap)
rulesMap.add(eventNames, pattern, targetID)
return rulesMap
}