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Copy pathwatch.go
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111 lines (103 loc) · 2.2 KB
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Copy pathwatch.go
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111 lines (103 loc) · 2.2 KB
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package main
import (
"os"
"path/filepath"
"time"
"github.com/fsnotify/fsnotify"
)
type Watcher struct {
watcher *fsnotify.Watcher
paths map[string]bool
recursive bool
}
func NewWatcher(recursive bool) (*Watcher, error) {
watcher, err := fsnotify.NewWatcher()
if err != nil {
return nil, err
}
return &Watcher{watcher, make(map[string]bool), recursive}, nil
}
func (w *Watcher) Close() error {
return w.watcher.Close()
}
func (w *Watcher) AddPath(root string) error {
info, err := os.Stat(root)
if err != nil {
return err
}
if info.Mode().IsRegular() {
root = filepath.Dir(root)
if w.paths[root] {
return nil
}
if err := w.watcher.Add(root); err != nil {
return err
}
w.paths[root] = true
return nil
} else if !w.recursive {
if w.paths[root] {
return nil
}
if err := w.watcher.Add(root); err != nil {
return err
}
w.paths[root] = true
return nil
} else {
return filepath.Walk(root, func(path string, info os.FileInfo, err error) error {
if err != nil {
return err
}
if info.Mode().IsDir() {
if !validDir(info) || w.paths[path] {
return filepath.SkipDir
}
if err := w.watcher.Add(path); err != nil {
return err
}
w.paths[path] = true
}
return nil
})
}
}
func (w *Watcher) Run() chan string {
files := make(chan string, 10)
go func() {
changetimes := map[string]time.Time{}
for w.watcher.Events != nil && w.watcher.Errors != nil {
select {
case event, ok := <-w.watcher.Events:
if !ok {
w.watcher.Events = nil
break
}
if info, err := os.Stat(event.Name); err == nil {
if validDir(info) {
if event.Op&fsnotify.Create == fsnotify.Create {
if err := w.AddPath(event.Name); err != nil {
Error.Println(err)
}
}
} else if validFile(info) {
if event.Op&fsnotify.Write == fsnotify.Write {
if t, ok := changetimes[event.Name]; !ok || 100*time.Millisecond < time.Now().Sub(t) {
files <- event.Name
changetimes[event.Name] = time.Now()
}
}
}
}
case err, ok := <-w.watcher.Errors:
if !ok {
w.watcher.Errors = nil
break
}
Error.Println(err)
}
}
close(files)
}()
return files
}