Repository navigation
Expand file tree
/
Copy pathstate.rs
More file actions
294 lines (272 loc) · 10.7 KB
/
Copy pathstate.rs
File metadata and controls
294 lines (272 loc) · 10.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
<
8000
div data-line-number="210" class="react-line-number react-code-text" style="padding-right:16px">210211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
//! Per-frame decoding state shared by the tiles and the post-filters.
//!
//! [`FrameShared`] holds what tiles only read (headers, references, projected motion field);
//! [`TileState`] what a tile writes (reconstruction, mode info, per-block filter parameters,
//! entropy contexts). With one tile the frame's own buffers move into the tile state and back;
//! with several, each tile decodes into private buffers covering its area (tiles never read
//! outside themselves), which are then copied into the frame.
use crate::decoder::RefFrame;
use crate::frame::{FrameBuf, MiInfo};
use crate::header::{FrameHeader, RefInfo, SequenceHeader};
use crate::spec_tables::*;
use std::ops::{Deref, DerefMut};
use std::sync::Arc;
/// Read-only (during tile decoding) frame state.
pub(crate) struct FrameShared {
pub seq: SequenceHeader,
pub fh: FrameHeader,
pub num_planes: usize,
pub ssx: usize,
pub ssy: usize,
pub bit_depth: u32,
pub lr_unit_rows: [usize; 3],
pub lr_unit_cols: [usize; 3],
pub cdef_cols: usize,
/// Reference slots (FrameStore and saved state) used by this frame.
pub refs: [Option<Arc<RefFrame>>; NUM_REF_FRAMES],
pub ref_info: [RefInfo; NUM_REF_FRAMES],
/// MotionFieldMvs[ ref ][ y8 * w8 + x8 ] (7.9); empty when unused.
pub motion_field: [Vec<[i32; 2]>; 8],
/// PrevSegmentIds (mi units).
pub prev_segment_ids: Vec<u8>,
}
impl FrameShared {
pub fn plane_residual_size(&self, subsize: usize, plane: usize) -> usize {
let sx = if plane > 0 { self.ssx } else { 0 };
let sy = if plane > 0 { self.ssy } else { 0 };
SUBSAMPLED_SIZE[subsize][sx][sy] as usize
}
}
/// A byte per 4x4 unit of a plane (LoopfilterTxSizes), possibly for a region only.
#[derive(Clone, Default)]
pub(crate) struct Grid8 {
pub data: Vec<u8>,
pub ox: usize,
pub oy: usize,
pub stride: usize,
pub rows: usize,
}
impl Grid8 {
fn new(ox: usize, oy: usize, stride: usize, rows: usize) -> Grid8 {
Grid8 { data: vec![0; stride * rows], ox, oy, stride, rows }
}
#[inline]
pub fn get(&self, row: usize, col: usize) -> u8 {
self.data[(row - self.oy) * self.stride + col - self.ox]
}
/// Stores outside the grid are dropped (blocks reaching past the allocated margin).
#[inline]
pub fn set(&mut self, row: usize, col: usize, v: u8) {
if col >= self.ox && col < self.ox + self.stride && row >= self.oy && row < self.oy + self.rows {
self.data[(row - self.oy) * self.stride + col - self.ox] = v;
}
}
fn copy_into(&self, dst: &mut Grid8) {
for y in 0..self.rows {
let d = (self.oy + y - dst.oy) * dst.stride + self.ox - dst.ox;
dst.data[d..d + self.stride].copy_from_slice(&self.data[y * self.stride..(y + 1) * self.stride]);
}
}
}
/// Loop restoration parameters per unit.
#[derive(Clone, Default)]
pub(crate) struct LrUnits {
pub lr_type: [Vec<u8>; 3],
pub lr_wiener: [Vec<[[i8; 3]; 2]>; 3],
pub lr_sgr_set: [Vec<u8>; 3],
pub lr_sgr_xqd: [Vec<[i8; 2]>; 3],
}
/// What tile decoding writes.
pub(crate) struct TileState {
pub cur: FrameBuf,
pub mi: MiInfo,
/// cdef_idx per 64x64 block (-1: not coded).
pub cdef: Vec<i8>,
/// LoopfilterTxSizes[ plane ][ row ][ col ] in 4x4 units of each plane.
pub lf_tx_size: [Grid8; 3],
pub lr: LrUnits,
/// LR units this tile coded (per plane), for merging.
pub lr_written: [Vec<usize>; 3],
pub above_level: [Vec<u8>; 3],
pub above_dc: [Vec<u8>; 3],
pub above_seg_pred: Vec<u8>,
pub left_level: [Vec<u8>; 3],
pub left_dc: [Vec<u8>; 3],
pub left_seg_pred: Vec<u8>,
/// TileIntraFrameYModeCdf (reset per tile).
pub intra_frame_y_mode_cdf: [[[u16; 14]; 5]; 5],
cdef_cols: usize,
}
impl TileState {
fn with(cur: FrameBuf, mi: MiInfo, cdef: Vec<i8>, lf_tx_size: [Grid8; 3], lr: LrUnits, cdef_cols: usize) -> TileState {
let (mi_cols, mi_rows) = (mi.cols, mi.rows);
TileState {
cur,
mi,
cdef,
lf_tx_size,
lr,
lr_written: Default::default(),
above_level: std::array::from_fn(|_| vec![0; mi_cols + 64]),
above_dc: std::array::from_fn(|_| vec![0; mi_cols + 64]),
above_seg_pred: vec![0; mi_cols + 64],
left_level: std::array::from_fn(|_| vec![0; mi_rows + 64]),
left_dc: std::array::from_fn(|_| vec![0; mi_rows + 64]),
left_seg_pred: vec![0; mi_rows + 64],
intra_frame_y_mode_cdf: DEFAULT_INTRA_FRAME_Y_MODE_CDF,
cdef_cols,
}
}
#[inline]
pub fn cdef_idx(&self, r: usize, c: usize) -> i8 {
self.cdef[(r >> 4) * self.cdef_cols + (c >> 4)]
}
#[inline]
pub fn set_cdef_idx(&mut self, r: usize, c: usize, v: i8) {
let i = (r >> 4) * self.cdef_cols + (c >> 4);
if i < self.cdef.len() {
self.cdef[i] = v;
}
}
#[inline]
pub fn set_lf_tx_size(&mut self, plane: usize, row: usize, col: usize, v: u8) {
self.lf_tx_size[plane].set(row, col, v);
}
}
pub(crate) struct FrameState {
pub sh: FrameShared,
pub cur: FrameBuf,
pub mi: MiInfo,
cdef: Vec<i8>,
lf_tx_size: [Grid8; 3],
pub lr: LrUnits,
}
impl Deref for FrameState {
type Target = FrameShared;
fn deref(&self) -> &FrameShared {
&self.sh
}
}
impl DerefMut for FrameState {
fn deref_mut(&mut self) -> &mut FrameShared {
&mut self.sh
}
}
fn count_units_in_frame(unit_size: usize, frame_size: usize) -> usize {
((frame_size + (unit_size >> 1)) / unit_size).max(1)
}
impl FrameState {
pub fn new(seq: &SequenceHeader, fh: &FrameHeader) -> FrameState {
let c = &seq.color;
let (ssx, ssy) = (c.subsampling_x as usize, c.subsampling_y as usize);
let mi_cols = fh.mi_cols as usize;
let mi_rows = fh.mi_rows as usize;
let cur = FrameBuf::new(fh.frame_width as usize, fh.frame_height as usize, c.num_planes, ssx, ssy, c.bit_depth);
let cdef_cols = mi_cols.div_ceil(16) + 2;
let cdef_rows = mi_rows.div_ceil(16) + 2;
let mut lr_unit_rows = [0; 3];
let mut lr_unit_cols = [0; 3];
let mut lr = LrUnits::default();
for plane in 0..c.num_planes {
if fh.lr.frame_restoration_type[plane] == RESTORE_NONE as u8 {
continue;
}
let sub_x = if plane == 0 { 0 } else { ssx };
let sub_y = if plane == 0 { 0 } else { ssy };
let unit = fh.lr.loop_restoration_size[plane] as usize;
lr_unit_rows[plane] = count_units_in_frame(unit, (fh.frame_height as usize + sub_y) >> sub_y);
lr_unit_cols[plane] = count_units_in_frame(unit, (fh.upscaled_width as usize + sub_x) >> sub_x);
let n = lr_unit_rows[plane] * lr_unit_cols[plane];
lr.lr_type[plane] = vec![RESTORE_NONE as u8; n];
lr.lr_wiener[plane] = vec![[[0; 3]; 2]; n];
lr.lr_sgr_set[plane] = vec![0; n];
lr.lr_sgr_xqd[plane] = vec![[0; 2]; n];
}
FrameState {
sh: FrameShared {
seq: seq.clone(),
fh: fh.clone(),
num_planes: c.num_planes,
ssx,
ssy,
bit_depth: c.bit_depth as u32,
lr_unit_rows,
lr_unit_cols,
cdef_cols,
refs: Default::default(),
ref_info: Default::default(),
motion_field: Default::default(),
prev_segment_ids: vec![0; mi_cols * mi_rows],
},
cur,
mi: MiInfo::new(mi_cols, mi_rows, fh.allow_screen_content_tools),
cdef: vec![-1; cdef_cols * cdef_rows],
lf_tx_size: std::array::from_fn(|_| Grid8::new(0, 0, mi_cols + 32, mi_rows + 32)),
lr,
}
}
#[inline]
pub fn cdef_idx(&self, r: usize, c: usize) -> i8 {
self.cdef[(r >> 4) * self.cdef_cols + (c >> 4)]
}
#[inline]
pub fn lf_tx_size(&self, plane: usize, row: usize, col: usize) -> usize {
self.lf_tx_size[plane].get(row, col) as usize
}
/// Move the frame's buffers into a tile state covering the whole frame.
pub fn take_tile_state(&mut self) -> TileState {
TileState::with(
std::mem::take(&mut self.cur),
std::mem::take(&mut self.mi),
std::mem::take(&mut self.cdef),
std::mem::take(&mut self.lf_tx_size),
std::mem::take(&mut self.lr),
self.cdef_cols,
)
}
/// Return the buffers taken by [`FrameState::take_tile_state`].
pub fn put_tile_state(&mut self, t: TileState) {
self.cur = t.cur;
self.mi = t.mi;
self.cdef = t.cdef;
self.lf_tx_size = t.lf_tx_size;
self.lr = t.lr;
}
/// Private buffers for the tile covering mode info rows [r0, r1) x columns [c0, c1); tiles
/// on the right / bottom frame edge also cover the allocation margins.
pub fn tile_state(&self, r0: usize, r1: usize, c0: usize, c1: usize) -> TileState {
let (mi_cols, mi_rows) = (self.mi.cols, self.mi.rows);
let x1 = if c1 >= mi_cols { usize::MAX } else { c1 * 4 };
let y1 = if r1 >= mi_rows { usize::MAX } else { r1 * 4 };
let cur = self.cur.region_like(c0 * 4, r0 * 4, x1, y1);
let mi = MiInfo::region(mi_cols, mi_rows, c0, r0, c1 - c0, r1 - r0, !self.mi.palette_size[0].is_empty());
let lf = std::array::from_fn(|p| {
let (sx, sy) = if p == 0 { (0, 0) } else { (self.ssx, self.ssy) };
let full = &self.lf_tx_size[p];
let (gx0, gy0) = (c0 >> sx, r0 >> sy);
let gx1 = if c1 >= mi_cols { full.stride } else { c1 >> sx };
let gy1 = if r1 >= mi_rows { full.rows } else { r1 >> sy };
Grid8::new(gx0, gy0, gx1 - gx0, gy1 - gy0)
});
TileState::with(cur, mi, vec![-1; self.cdef.len()], lf, self.lr.clone(), self.cdef_cols)
}
/// Copy a tile's private buffers into the frame.
pub fn merge_tile_state(&mut self, t: &TileState) {
for p in 0..self.num_planes {
t.cur.planes[p].copy_into(&mut self.cur.planes[p]);
t.lf_tx_size[p].copy_into(&mut self.lf_tx_size[p]);
for &u in &t.lr_written[p] {
self.lr.lr_type[p][u] = t.lr.lr_type[p][u];
self.lr.lr_wiener[p][u] = t.lr.lr_wiener[p][u];
self.lr.lr_sgr_set[p][u] = t.lr.lr_sgr_set[p][u];
self.lr.lr_sgr_xqd[p][u] = t.lr.lr_sgr_xqd[p][u];
}
}
t.mi.copy_into(&mut self.mi);
for (d, &s) in self.cdef.iter_mut().zip(&t.cdef) {
if s != -1 {
*d = s;
}
}
}
}