News
doku_zen built Balming Tiger's "Janjan" video out of stop-motion puppets
Photographed puppets standing up in a 3D scene as flat cards, the same arrangement Doom used in 1993.
halo
When the power cut the Halo match short, eight teenagers carried its rules across the road and turned their empty high school into the map.
baby steps
The Baby Steps game designer reflects on jadedness, embodiment, and building a failson from two decades of human movement
Playlist
Grief and routine come to pass in this week's Playlist selection
Artist Temitayo Ogunbiyi bends Lagos security piping into playgrounds, arguing that risk, not safety, is what makes play matter.
French artist Lou Faroux uses game engines and AI avatars to ask what the internet did to us—and to resurrect Hollywood's closeted Golden Age.
Patrick Blenkarn and Milton Lim built a game that hands its labor back to the audience. asses.masses is eight hours of collective donkey revolution.
A new study asks why there are so few sound-first games—and what you'd hear if you finally stopped shooting and started listening.
The Witcher 3’s greatness has more to do with Leo Tolstoy than you’d expect.
Games, play, and culture with Jamin Warren
Plus stop-motion goodness from Jack King-Spooner and a bevy of updates from Alice Bucknell
How a zombie game pulls me in and pushes me away
Two decades of self-published comics taught Decadence Comics to take a deep breath. Their first game, Rhizomatic Compound, is built to slow you down.
Honk honk, beep beep
A reader comment sparked an interesting idea
Plus a defense contractor dreams of drones
A members' only chat with Irish writer and game designer Stephen Gilmurphy aka thecatamites
Artist Temitayo Ogunbiyi bends Lagos security piping into playgrounds, arguing that risk, not safety, is what makes play matter.
The Toronto-based artists and game designer joins me for a members-only chat
A ripping roaring ride through the Underworld
Also: free kicks, subcutaneous projection, and hand-crafted pixels
The Austrian-Uzbek artist and choreographer has always made worlds with their own rules—from a childhood fantasy game to Like, a video game built from years of live performance.