TOP = .. ;

SubDir TOP Character ;

NAMES = Draw Character pose_utils control_utils Skin skin_utils ;

ObjectC++Flags Draw : $(SDLC++FLAGS) ;
ObjectC++Flags Skin : $(SDLC++FLAGS) ;
ObjectC++Flags skin_utils : $(SDLC++FLAGS) ;

CHARACTER_OBJECTS = $(NAMES:D=$(SUBDIR):S=$(SUFOBJ)) ;

MyObjects $(NAMES:S=.cpp) ;
