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R.E.V.O.L.V.E

Fullscreen Recommended - Read AIM and Controls

Made In 5 Days For Chili Jam 4

It was a failure... 
so they locked it away...
but...
one last test...
save our souls.

General Controls

ESC - Pause/Unpause

Left Arrow/Right Arrow - Move In Orbit

Mouse + LMB - Select Upgrade

Controls - Normal

WASD/ARROW Keys - MOVE
HOLD SPACE - Transform
Go near an orbit to go into orbit, you must transform to leave

Controls - Transformed

WASD/ARROW Keys- dash
STOP HOLDING SPACE -Back to normal

AIM

Defeat enemies, earn upgradesorbit and destroy! When you orbit you are invincible but careful your rage meter drains, and if it gets to 0 you lose a heart! When you hit enemies in orbit, they take damage, another way to damage them is to dash into them, but careful after a dash you are vulnerable! Survive as long as possible and level up!



Dev Note

The theme was grow, and I was thinking about roots and growing branches at first but then I thought about my favorite game, vampire survivors, and then I realized what can I do to make a game like vampire survivors that incorporates the theme "grow". And then I had it, you can shift into your larger and stronger state, but only for so long before you must go back to your weak state. I called it enraged, because even if they don't look enraged, we can all agree that when madness is upon us, odd things can occur. Additionally, you move differently when you are your larger more enraged state.


THIS GAME IS VERY HARD (UNTIL YOU GET THE HANG)
Dev's Record: 6 min 52 secs

Made for Chili Jam #4

sounds: pixabay
art and coding: HAM
additional support: TUVO




"Simplicity is the ultimate sophistication."Leonardo da Vinci

*

Published 4 days ago
StatusReleased
PlatformsHTML5
AuthorHam
GenreSurvival, Action
Made withGodot
Tags2D, Roguelike, survivors-like

Comments

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lvl 13, 8:49

ur wrong its actually

"Simplicity is the ultimate sophistication." — Sun Tzu